Voici le nouveau Story trailer pour KOF14 qui vient d'etre dévoilé, à savoir que les persos jouable dans la démo seront: Kyo Kusanagi, Mai Shiranui, Iori Yagami, ,Sylvie Paula Paula, King of Dinosaurs, Shun’ei et Nelson
Descriptif des persos: (en Anglais)
Kyo Kusanagi
Style: Standard fighter
Strengths: Good attack normals, good special attacks, armor properties on some moves, easy combos
Weaknesses: no glaring weaknesses
Difficulty: 2/5
Notes: For veteran players and newcomers alike, Kyo is a great character to choose. In addition to his old moves returning, he has even more follow-up attacks for his special moves, giving him a lot of threatening new options for offense. Try using the two hits of his command move, 88 Shiki, to react and activate into MAX mode for high damage combos. Standing HP into down-forward HK is a good combo starter.
Mai Shiranui
Style: Zoner, keep opponents at a distance
Strengths: Really good normal attacks, excellent EX special attacks in Max Mode
Weaknesses: no big combos, low damage
Difficulty: 2/5
Notes: Her fan projectile can be used to harass opponents, especially the EX version which will have a follow-up that hits on the way down. To deal with her projectiles, players will eventually have to jump. This easily sets them up to be countered by Mai’s flame-pillar super, Kagerou no Mai. EX Kachousen in Max Mode are excellent tools for pressuring opponents into making mistakes. Her standing HP is a useful tool in most circumstances.
Iori Yagami
Style: Standard fighter
Strengths: Fast attack normals, decent special attacks, easy combos
Weaknesses: no glaring weaknesses
Difficulty: 2/5
Notes: Similar to Kyo, players who used Iori previously will feel right at home with his new version — he is an offensive monster when played properly. Try making use of short hops combined with his jumping HP to mount an assault on enemies. Use Max Mode in combos for extreme damage. Forward LP and its follow-up are useful as a combo starter.
Sylvie Paula Paula
(Series newcomer)
Style: Battery, builds meter for team
Strengths: Builds power gauge really well, has great EX special attacks in Max Mode
Weaknesses: short range attack normals, no big combos outside of cornering opponents
Difficulty: 1/5
Notes: Her command list is simple but effective. Use Denki Kaijin, her electricity attack, to poke at enemies and annoy them. Kaiten Coil, her uppercut kick, also makes for a solid anti-air. Her level 3 super, Mechahaya Reboot, is unique in that you can continue your combo after hitting the opponent with it. Use Max Mode outside of combos for access to EX Dischar-Jing (auto-guard properties) and EX Denki Kaijin (crumples opponent for a combo).
King of Dinosaurs
(Series newcomer)
Style: Grappler, goes for big throws
Strengths: Good damage on special attacks, good throw mixups
Weaknesses: very slow, gets pressured easily, no real combos
Difficulty: 3/5
Notes: Like most grapple characters, he is slow at moving around but becomes much more effective at close-range. Having strong patience will pay off the most when using King of Dinosaurs. The HP and EX versions of his Zetsumetsu Hurricane have armor frames, allowing him to absorb attacks up-close and plow through with a powerful command grab. Apply pressure with Ankylo Hammer and use Break to go for Zetsumetsu for the mixup. If backward LP (Yucatan Punch) is landed, he can go into Ankylo Hammer or Climax move for serious damage.
Shun’ei
(Series newcomer)
Style: A mix of Zoner and Combo-heavy
Strengths: High damage, excellent EX special attacks in Max Mode, great mobility
Weaknesses: Short range attack normals, most special attacks are unsafe
Difficulty: 4/5
Notes: This character has powerful EX special moves and is most effective with MAX mode activated. Because of his dependency on meter, however, it may be a good idea to place him on the back of the team so that other characters can build meter for him to use. His air dash grants him unique mobility options never before seen in a KOF game. Primarily uses Max Mode outside of combos for access to big damaging tools. Scarlet Phantom and EX Scarlet Phantom are primary starters and approach tools. Use Thruster Vision to maneuver and throw the opponent off.
Nelson
(Series newcomer)
Style: Command normal chains, chain-heavy
Strengths: lots of mixup potential, can pressure the opponent very well
Weaknesses: no use for Max Mode, no real combos (uses a chain system)
Difficulty: 5/5
Notes: His chain of attacks have a lot of branching pathways, so he’s great for players who like to mix up their offense with unpredictable patterns. When playing as Nelson, try to stick to your opponents and don’t give them a chance to breathe. Nelson should not prioritize meter and is best played as a “battery character” on point position. He can open up the opponent with a lot of high/low mixups. Very difficult character for beginning players to use.
Et voici le Boss organisateur de tournoi KOF, nommé Antonov:
Description:
With his glorious mutton chops, imposing physical presence, and decidedly awesome champion belt, Antonov is the boss who awaits you as you and your team ascend the ranks of the King of Fighters tournament.
Sure, he’s an eccentric billionaire who bought the rights to the King of Fighters brand in order to host a new tournament, and granted, he’s already proclaimed himself the One True King of Fighters, so I guess your only option at this point is to saddle up with the team of your choice and fight like hell to unseat this unhinged giant.
Voici un petit résumé des informations de Panel Capcom pendant l'Evo2016
Retour des costume classique d'Ibuki et Alex
De la même manière que le stage de Guile et Balrog, Le Stage de M.Bison de SF2 fera son retour dans SFV
Top 5 les persos les plus joué en ligne
- Ryu
- Ken
- Nash
- Karin
- Cammy
Top 5 des Persos les moins joué en ligne:
- FANG est le moins joué suivi de:
- Dhalsim
- Guile
- Birdie
- Balrog
Capcom sont conscients que l'input lag de 8 frames ennuie beaucoup la scène compétitive et qu'ils en discutent en interne, mais rien de prévu avant la fin du CPT (Décembre)
Les couleurs du modes survivals vont être dispo dans le Shop (WTF?)
Les DLC les plus vendu avec l'argent réel:
- Karin costume de plage
- Le stage de plage "Kanzuki Beach"
- Premium costume de Cammy
Les DLC les plus vendu avec la fight Money:
- Costume Mode histoire Ken
- Stage de Guile
- Le personnage Ibuki
Et évidement l'annonce du Pack DLC (trop cher?) CPT, contient 2 costume, 1 pour Chun Li et un autre pour Cammy, 1 couleur pour les 22 persos, le stage Arena CPT, et un 'mystérieux' costume, le tout pour 25 boules:
Capcom justifie le prix à ce qu'une partie de ces fonds irons dans la fondation du Capcom Pro Tour:
Possible que j'ai zappé quelque détails mais voilà en gros
Pas mal de détails, le mode online ne sera pas aussi pourri que dans le 13 apparemment ce qui est une bonne nouvelle évidemment, pas mal de modes de jeux, pas d'autres costumes alternatives de prévu en dehors de ceux déjà présenté (Geese et Kyo), mais si la demande est forte, il pourrait y'en avoir d'autres, et plein d'autres détails sur les screens ci dessus:
Refaire les cinématique d'un jeu aussi cultissime AKA MGS3, en utilisant le fableux Fox Engine... pour .... du Pachinko... :/ , le pire c'est que tout ça tiendrait d'une seul et unique personne principalement, à savoir l'actuel président de Konami!!
Bon alors j’achète rarement des DLCs, donc je ne sais pas si c'est récurrent sur les autres jeux, mais je m'aperçois que si t’achète un costume dans SFV, eh bah il sera inutilisable sur d'autres compte de la console, déjà que les costumes sont cher, mais alors la si en plus y'as pas de partage entre comptes!!!, non mais le jeu est super je trouve, mais la les mecs ont clairement activé leur mode CrapcomXInfinity sur le coup.
Apparemment Crapcom n'en a pas encore fini avec les censure dans SFV, certains ont récemment découvert que Cammy vient de recevoir une nouvelle censure, à savoir que ces tétons sont maintenant invisible:
Satoru Iwata, un Héros de l'industrie ludique, en espérons que Nintendo trouvera de nouveaux talents de son acabit pour lui succéder, si ce n'est meilleur
"Dans Ma carte professionnelle, je suis président d'entreprise
Dans mon esprit, je suis développeur de jeu vidéo
Mais dans mon cœur, je suis un Gamer."