Bonjour à tous,
L'embargo autour du jeu étant lever, les testes commencent enfin a tomber :
IGN - 9/10
Dark Souls II is a smart, massive, and incredibly rewarding sequel. It’s crammed with deep systems, tense encounters, and enough clever multiplayer and New Game Plus elements to make me want to restart the second I saw the end credits. Not all of the tweaks and additions worked out for the best, but with such great enemies and levels to fight and explore, Dark Souls II made 60 hours of pain and agony so much fun they flew by in a heartbeat.
Gamespot 9/10
Dark Souls II is loaded with secrets and surprises, and even though I have finished the game once, there are so many elements I am still uncovering. I may not have yet unveiled all there is to know about this beastly game, even after 80 hours of play, but I do know this: I will be adventuring through Drangleic for many months to come, sure to be haunted nightly by the disturbing gazes of the faceless titans that tenderize my flesh with their two-ton hammers.
Gametrailers (single-player review) (Minor (mid-level boss) Spoiler Warning!)
Rev3Games - 4/5 (Heavy Spoiler Warning!) (You will feel bad after spoiling one of the bosses in here.)
Destructoid - 9/10
Rest assured if you liked Dark and Demon's you will like Dark Souls II. I was skeptical at first given the proposed changes, but ultimately I had an enjoyable time as I was aimlessly exploring its world and dying over and over to its bosses. Although the loss of Miyazaki stings a bit (particularly in the boss design department), I think this new team did an excellent job without him, and I'd love to see yet another Souls entry as soon as possible. Prepare to die, my friends.
Polygon - 9/10
But you know what? I did survive, and damn it, I'm proud of that. The Souls games have rarely been about fun, but Dark Souls 2's smart tweaks and concessions brought out positive emotions even amidst the pain and exhaustion. It's still a stressful experience, but it's easier than ever to recognize the brilliance in those moments of triumph that make it more than worth the struggle.
OXM - 8/10
A true sequel, Dark Souls II has some new ideas, but hews closely to its predecessor's template. Game mechanics are improved in nearly every way, but it struggles to separate teasingly vague from painfully obtuse
Escapist - 4.5/5
A few of the first couple bosses could stand to be a bit more interesting, but these are ultimately just nitpicks. What could very well have felt like little more than a new New Game+ for Dark Souls manages craft another experience I'll happily sink hours and hours into.
Bottom line: Dark Souls II is Dark Souls refined and given an extra layer of polish.
Recommendation: It's the best RPG released this year.
GameInformer - 9.75
Dark Souls II respects you enough to assume you can figure things out, despite having perhaps lost some of these sensibilities by playing other titles that walk you through on tether from start to finish. As a result, the rewards and achievements are that much more satisfying. It’s only March, but Dark Souls II stands tall as a potential game of the year.
Kotaku - Yes
After it was announced, many people including me wondered and hoped that Dark Souls II would still be Dark Souls. On a some level, it is. The 'soul' of Dark Souls, that cruel yet fair sense of respect, is still there in all its unadulterated glory. But on another level, Dark Souls II is something much more — a game that carefully considers its lineage at every turn, makes significant and complex departures from the formula when it needs to and expands its scope.
Gamesradar - 4.5/5
A fantastic sequel that lives up to its namesake, Dark Souls 2 is an action RPG that's challenging and rewarding in equal measure.
