Steel Diver (Nintendo) – 7 / 7 / 8 / 8 = 30/40
"The controls, which make it seem like you're operating an RC car, are pretty innovative. It's quite a rush once you start moving smoothly in the direction you meant to go. The 3D seabed environments are nice as well, but the game's overall on the difficult side. ...a tendency to get pretty flustered with the [controls], and I can't deny how troublesome they can be, but at least it's fun to move around with your hands. There aren't a great number of missions, and it's a shame how hard it can be to unlock them in the second half of the game."
Splinter Cell 3D (Ubisoft) – 7 / 7 / 8 / 8 = 30/40
"It's an old game, but the stealth action still uses shadow and sound to fun effect. Being able to change out your equipment directly via the touch screen is also useful. However, the screen's so dark that you pretty much have to use 'fusion vision' the entire time to see. You get depicted very large on the screen, which makes it seem like you get a very narrow perspective of the game world. A better camera would have made getting through tight spots a lot easier. The graphics and game system is just as good as on the consoles. There's a ton of weapons, items, and gyro-based gimmicks, so you've got no lack of stuff to do, even though the controls for it all can get annoying. It's a shame the dark screen and hard-to-see camera mar certain scenes."
+ note Game Informer : Super Street Fighter IV 3D Edition - 9 / 10


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posted the 03/09/2011 at 02:35 AM by
darkshao
Un jeu très bien 35/40
excellent de 38 à 39 voire 40/40 pour la perfection.
Sinon Splinter Cell
C'est pas aussi simple que ça.Il y a aussi d'excellents jeux qui se sont faits descendre chez Famitsu.
Faut pas oublier que Famitsu c'est 4 notes sur 10 (d'ailleurs je comprend toujours pas qu'en France on ai pas un systeme equivalent dans un de nos magazines).
Pour moi c'est plus representatif qu'UNE note d'UN testeur.
Je pense qu'a moins qu'il soit injouable et archi mal optimise, y'a pas de raison qu'un bon jeu devienne une daube...