suzukube je sais pas mais je sens que vous allez vite déchanter avec la ps5 pro, parce que c'est du jamais vu de mettre en vente une machine, sans info sur ses specs complètes
skuldleif Oui bon par contre pour le mode performance avec ce genre de résolutions faut bien être à plusieurs mètres de sa télé car n'importe qui à déjà jouer sur PC avec un upscaler que ça soit FSR ou DLSS avec une résolution interne est en-dessous du 1080p, la différence on la voit assez facilement.
Sinon un résumé assez complet en anglais de la vidéo :
-"Clearly a very handsome title"
- Strand based hair system praised, looks good in both game play and cut-scenes
- Cartoonish faces stick out slightly but stylized approach helps avoid uncanny valley
- Consoles have 2 modes. Performance and Quality
- PS5:
- Fidelity: At or around 1080p and Performance at or around 720p with low DRS seen at 540p
- Fidelity seems to stick to target resolution mostly
- FSR2 used to upscale to 4K for Fidelity and 1440p for Performance
- FSR2 fizzle and noise is lesser than most games using it
- Image stability is generally fine and only stressed in fast combat, with little breakup
- Fidelity is clearer but Performance's doubled refresh helps keep issues to minimum
- Fidelity exclusively features RT reflections and AO
- Equivalent to PC's "selective" setting so it doesn't apply to all surfaces
- Some places like rivers show the same cube maps on both modes
- Similarly for RTAO, only some areas get coverage.
- No area spotted with both RTAO and RT Reflections at the same time
- Certain areas get more priority over others and usage is very selective per area
- RTAO improvement over Performance is very subtle
- Only other difference is slightly higher SSAO, not much else to separate other than resolution
- Fidelity mode is pretty much locked at 30 in DF's testing
- Performance is mostly 60 but has periodic drops in cut-scenes and combat
- Xbox:
- Series X is just about identical to PS5 with same resolution metrics
- RT and Visual quality metrics are also similar to PS5
- Series S has the same toggles for both Performance and Quality mode.
- Fidelity: 648p with a softer output than PS5/SX (FSR to 1440p ?)
- Performance: 480p with FSR2 to 1080p
- Both modes suffer more image breakup than PS5/SX comparatively
- RT is dropped entirely and Strand hair are also dropped for more simpler hair
- 30 FPS mode runs pretty locked outside of a single drop in DF testing
- 60 FPS mode somewhat similar but has more drops, not up to the other consoles
- Both Xbox machines (and PS5) also tear slightly
Verdict:
- DF preferred the Performance mode on PS5/SX
- On Series S the choice is less clear, usually they would go for 30fps but there's no motion blur here that can make it a bit harder to recommend
- Solid experience on current gen consoles
suzukube il sera encore plus brillant sur ta nouvelle PS5 pro à 920 euros, Suzu qui en peux plus d'attendre de tester le nouveau GOTY sur la meilleure console digne d'un reacteur nucleaire jamais faite
J'aime beaucoup le rendu des cheveux dans la vidéo de Digital Foundry qui teste la version PC et également les options graphiques proposées qui paraissent irréprochables. Dommage qu'il n'y ait que ça qui m'attire.
zanpa ne réponds pas à boilo88 ça n'en vaut pas la peine. Osé parler d'invention c'est vraiment du troll de compétition ou de la bêtise. Dans les 2 cas ce genre d'individu doit etre ignoré. Tu ne pourras que devenir fou.
ippoyabuki je vais même pas lui répondre t’inquiète pas les endoctriné du cerveau qui pense que ça n'existe pas c'est même pas la peine de perdre du temps, surement un bon gauchiasse encore
PS5/Series X
mode qualité
-1080p (reso interne, 4k output) quelques RT reflections and RTAO
mode perf
-720p (reso interne, 1440p output) reso minimum 504p.
Series S
mode qualité
-648p pas de RT features
mode perf
-432p…
apres d'apres shinobi ca passe en mode perf sur XSX/PS5 niveau rendu sur une grande TV 4K
On dirait que tu te fais "violet"... visuellement
Mets des lunettes protectrices et tout s’arrangera
Sinon un résumé assez complet en anglais de la vidéo :
-"Clearly a very handsome title"
- Strand based hair system praised, looks good in both game play and cut-scenes
- Cartoonish faces stick out slightly but stylized approach helps avoid uncanny valley
- Consoles have 2 modes. Performance and Quality
- PS5:
- Fidelity: At or around 1080p and Performance at or around 720p with low DRS seen at 540p
- Fidelity seems to stick to target resolution mostly
- FSR2 used to upscale to 4K for Fidelity and 1440p for Performance
- FSR2 fizzle and noise is lesser than most games using it
- Image stability is generally fine and only stressed in fast combat, with little breakup
- Fidelity is clearer but Performance's doubled refresh helps keep issues to minimum
- Fidelity exclusively features RT reflections and AO
- Equivalent to PC's "selective" setting so it doesn't apply to all surfaces
- Some places like rivers show the same cube maps on both modes
- Similarly for RTAO, only some areas get coverage.
- No area spotted with both RTAO and RT Reflections at the same time
- Certain areas get more priority over others and usage is very selective per area
- RTAO improvement over Performance is very subtle
- Only other difference is slightly higher SSAO, not much else to separate other than resolution
- Fidelity mode is pretty much locked at 30 in DF's testing
- Performance is mostly 60 but has periodic drops in cut-scenes and combat
- Xbox:
- Series X is just about identical to PS5 with same resolution metrics
- RT and Visual quality metrics are also similar to PS5
- Series S has the same toggles for both Performance and Quality mode.
- Fidelity: 648p with a softer output than PS5/SX (FSR to 1440p ?)
- Performance: 480p with FSR2 to 1080p
- Both modes suffer more image breakup than PS5/SX comparatively
- RT is dropped entirely and Strand hair are also dropped for more simpler hair
- 30 FPS mode runs pretty locked outside of a single drop in DF testing
- 60 FPS mode somewhat similar but has more drops, not up to the other consoles
- Both Xbox machines (and PS5) also tear slightly
Verdict:
- DF preferred the Performance mode on PS5/SX
- On Series S the choice is less clear, usually they would go for 30fps but there's no motion blur here that can make it a bit harder to recommend
- Solid experience on current gen consoles
Pas très pertinent de comparer visuellement ces 2 titres. Ça n’a strictement rien à voir… enfin je trouve.
pas un com qui sort de ton clavier n'a un minimum de sens et d'intelligence en ce moment mon pauvre