Mes derniers achats.
J ai failli prendre zelda musou sur wii u mais je pense pas que je vais aimer du coup surprise je suis tombé sur killer instinct et sleeping dogs que je teste en ce moment et qui ne semble pas fameux graphiquement.
Mais bon ce n est que le début et j avais adoré le jeu sur ps3


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posted the 10/09/2014 at 09:49 PM by
draculax
Sinon pour sleeping dog il ya des différence notables par rapport à la version PS3 ?
First Impressions (after 10h):
When it comes to visual differences the Definitive Edition features better lighting, character models and textures, textures of the city, more depth of field, smoke, smoother reflections and visual effects. In short, the game feels more organic.
Still plenty of world texture inconsistencies, though.
Now you have more people and cars on the screen. I've noticed new faces, different outfits and generally better looks.
The keyboard keys were remapped to more standard layout. Notable changes:
-RMB to E (entering cars, countering).
-Space to L.Shift (sprint and parkour).
-RMB now is used for lock-on.
The game mechanics are mostly the same. HUD has been slightly revamped, making elements sharper, smaller. Phone's front and UI has been changed completely. Most of the icons have been changed. Main menu has activity feed now and you can switch between social hub entries without the need to wait until they load.
The car traffic AI is okay-ish, heavy trucks still scratch the walls on turns, but I've noticed that the AI sometimes keeps crashing into my parked cars. Pedestrian AI needs a bit of polishing. I've experienced bunch of harmless / hilarious bugs and glitches:
-Some individuals keep walking into other people as if they were walking into a wall.
-Friendly AI had problems entering my car / locating door when needed.
-Some thugs were levitating for a brief moment.
-Panicking thugs tried to escape, got in a car and kept driving into a wall (they try to back off, but still hit the exact same spot).
-Enemy reinforcements sometimes get stuck between cars or they keep looking at you from afar.
-Random guy upstairs in Club Bam Bam went through the floor and landed on the ground floor like it was nothing.
-Some pedestrian animations keep overwriting themselves (loop too early) and end up looking like they're having a stroke.
I didn't experience these issues in original patched SD.
The DLC content is nicely implemented into the main game. You do not get instant access to the items (which would ruin the experience and challenge like in the original SD), instead you can access them in shops, so in-game currency has extra use now. The NANP and YOS side stories are available directly at the main menu, no need to switch between them. The red envolpes are now scattered all around the map and can be found in semi-hidden places.
SWAT Pack DLC's unlimited side missions were turned into "Cop Job". No need to travel in a HKPD vehicles, the missions are marked separately on your map and unlock based on your progression. Possible scenarios (possible spoilers):
-You raid, beat up and arrest street gangs while having a bunch of officers as a backup.
-You're given a vehicle and have to ram the escaping suspect's car, then arrest him.
-You respond to store shootouts and neutralize thugs.
-Sharpshooting / one shot kill the thug without harming the hostage.
There are also some modified individual side missions (possible spoilers):
-"High Speed". Imagine Need for Speed: Hot Pursuit. You've given a police car and your goal is to shutdown a race by slamming into racer cars.
-Modified "Death by a Thousand Cuts". Arena fighting with a golden meat cleaver. Enemies have poisoned weapons and your goal is to survive and kill 30 enemies. it's quite hardcore, especially if you haven't upgraded anything.
-Modified "Shaolin Showdown". Defeat 40 monks. Up to 30 on screen.
The optimization is even better than in the original. Playable on higher resolutions with less performance hits.
Notable difference: you can Alt+Tab freely. The game doesn't go into windowed mode anymore and stays in full screen, there's no need to change options back every time (which was extremely annoying).
Current verdict:
Worth if you've never (for some reason) played the game before.
Otherwise for fans that enjoyed the game.
For more frequent updates please check the review through my profile.
More to follow.
Ah ouai pas mal , à l'époque je ne l'avais fait que sur PS3. Du coup je suis bien tenté si effectivement il y a pas mal d'amélioration ; p