loudiyiS.T.E.A.M. is being developed by Intelligent Systems, the developer of Fire Emblem and Advance Wars. Paul Patraschu is the creative director. Takako Sakai is the art director.
The game is produced by Hitoshi Yamagami. He’s the Nintendo producer on games like Xenoblade, Fire Emblem and Style Savvy.
kaiserx "It’s a turn-based strategy game with elements from action games. Specifically, the action elements draw from third-person shooters." Ils l'ont corrigé dans ton lien d'ailleurs
NOT a Miyamoto game
Steampunky
Takes place in London
Cel-shaded, very comic book-ish (American comics)
Showed the opening cinematic at the roundtable (details behind the link)
Hitoshi Yamagami (Fire Emblem, Xenoblade Chronicles and Pokemon series) is the game's director (duckroll: Yamagami is the Nintendo director for the project, which isn't exactly the traditional role of a game director, more like a supervisor/producer on the Nintendo side. The game's creative director is Paul Patraschcu and Takako Sakai is the art director.)
Game is a turn- based strategy game. Has an action focus too (3rd person shooter)
Developer is Intelligent Systems
Players will take command of the unit steam a unique fighting force created by Abraham Lincoln to defend against a mysterious invasion from space
Mr. Yamagami wants to “find a way to introduce more people to strategy games & have them fall in love w/ them the way I have”
Turns seem based on how much steam they have. Forward movement drains steam (backtracking recovers steam). So does using weapons. Different weapons use different amount of steam.
Many people liveblogging say the gameplay reminds them of Valkyria Chronicles.
"There doesn't seem to be an overhead map . Switching between units is meant to give players a view of the battlefield."
"They want to emphasize exploration."
The game uses the touch screen features of the 3DS to create an intuitive control system.
The game is structured as a campaign and divided into missions. Each mission has several maps
Versus mode
Each character is unique so you can choose your favorites from a pool.
As you play through the game, the boilers, weapons and characters available to you will increase.
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The game is produced by Hitoshi Yamagami. He’s the Nintendo producer on games like Xenoblade, Fire Emblem and Style Savvy.
Tes sur que c'est pas un jrpg
Et heureusement c'est pas Majora's Mask
NOT a Miyamoto game
Steampunky
Takes place in London
Cel-shaded, very comic book-ish (American comics)
Showed the opening cinematic at the roundtable (details behind the link)
Hitoshi Yamagami (Fire Emblem, Xenoblade Chronicles and Pokemon series) is the game's director (duckroll: Yamagami is the Nintendo director for the project, which isn't exactly the traditional role of a game director, more like a supervisor/producer on the Nintendo side. The game's creative director is Paul Patraschcu and Takako Sakai is the art director.)
Game is a turn- based strategy game. Has an action focus too (3rd person shooter)
Developer is Intelligent Systems
Players will take command of the unit steam a unique fighting force created by Abraham Lincoln to defend against a mysterious invasion from space
Mr. Yamagami wants to “find a way to introduce more people to strategy games & have them fall in love w/ them the way I have”
Turns seem based on how much steam they have. Forward movement drains steam (backtracking recovers steam). So does using weapons. Different weapons use different amount of steam.
Many people liveblogging say the gameplay reminds them of Valkyria Chronicles.
"There doesn't seem to be an overhead map . Switching between units is meant to give players a view of the battlefield."
"They want to emphasize exploration."
The game uses the touch screen features of the 3DS to create an intuitive control system.
The game is structured as a campaign and divided into missions. Each mission has several maps
Versus mode
Each character is unique so you can choose your favorites from a pool.
As you play through the game, the boilers, weapons and characters available to you will increase.