Design
Halo Wars 2 (2017) (Design Director)
Halo: Spartan Strike (2015) (Design Director)
Halo: Spartan Assault (2014) (Design Director)
Halo 4 (2012) (Design Director)
007: From Russia with Love (2005) (Combat Designers)
Legacy of Kain: Defiance (2003) (Design)
The Legacy of Kain Series: Blood Omen 2 (2002) (Lead Designer)
Colony Wars: Vengeance (1998 ) (Original Game Concept and Storyline)
Colony Wars (1997) (Original Game Concept and Storyline)
Krazy Ivan (1996) (Design)
Flink (1994) (Design Assistance)
Theatre of Death (1994) (Additional Design)
Writers
Colony Wars: Vengeance (1998 ) (In-Mission Speech Scripting)
Video/Cinematics
Colony Wars (1997) (Voice Casting)
Audio
Colony Wars (1997) (Audio Produced By)
Quality Assurance
Microcosm (1994) (QA Evaluators)
Bram Stoker's Dracula (1993) (Quality Assurance)
Lemmings 2: The Tribes (1993) (Evaluators)
Air Support (1992) (Quality Control (Qualitätskontrolle))
Aquaventura (1992) (Playtesting by)
Shadow of the Beast II (1992) (Psygnosis Testing and Quality Assurance)
Thanks
Lara Croft: Tomb Raider - Legend (2006) (Special Thanks)
Lara Croft: Tomb Raider - Legend (2006) (Special Thanks)
Lara Croft: Tomb Raider - Legend (2006) (Special Thanks)
Perihelion (1993) (Special Thanks To)
Developer Biography
Halo Wars 2 (2017), 343 Industries Halo: Spartan Strike (2015), 343 Industries Halo: Spartan Assault (2013), 343 Industries Halo 4 (2012), 343 Industries Ratchet and Clank: A Crack in Time (2009), Insomniac Games; Ratchet and Clank: Quest for Booty (2008 ), Insomniac Games; Ratchet and Clank: Tools of Destruction (2007), Insomniac Games; Lara Croft Tomb Raider: Legend (2006), Eidos Interactive Ltd.; James Bond: From Russia with Love (2006), Electronic Arts; Legacy of Kain: Defiance (2004), Eidos Inc.; Legacy of Kain: Blood Omen 2 (2002), Eidos Interactive, Inc.; Colony Wars: Vengeance (1998 ), Psygnosis Limited; Colony Wars (1997), Psygnosis Limited; Krazy Ivan (1995), Psygnosis Limited; No Escape (1994) Psygnosis Limited; Microcosm (1994), Psygnosis Limited; Theatre of Death (1994), Psygnosis Limited;
https://www.linkedin.com/in/ellismonster/
https://www.ellismonster.com/career
https://www.mobygames.com/developer/sheet/view/developerId,59027/
https://www.resetera.com/threads/sony-playstation-first-party-studios-ot4-because-were-skipping-3.88555/page-382#post-21100402
+ trailer d'un des 3 AAA de Sony j'imagine.
https://www.resetera.com/threads/sony-playstation-first-party-studios-ot4-because-were-skipping-3.88555/page-383#post-21104670
Reste à savoir quand.
Allez KOJIMA envoi la sauce
Le moins avancé étant Ghost of Tsushima.
zekk ah ça
R&C je ne sais pas si c'est une vraie annonce imminente ou un fantasme collectif (auquel j'adhère totalement)
Après cette année ça peut être bientôt comme dans 6 mois
E3 2018 : Après la joli présentation d'hier, de nouveaux détails ont émergés pour le Ghost of Tsushima de Sucker Punch, à défaut d'avoir une date de sortie concrète autre que la promesse d'un état de développement très avancé.
Sans oublier le jeu de Japan Studio et l'autre exclu PS4 dév. par un studio tiers. C'est la suite de Ratchet surement.