Sachez que Gearbox Software a d'ores et déjà prévu un patch pour résoudre un monceau de problèmes. Ledit patch, qui est disponible sur PC, Xbox 360 et PS3, règle des soucis d'interface, de collision, des problèmes liés au mode Coop, sans oublier pas mal de bugs en Multijoueur.
General
General user interface improvements.
Various performance improvements.
Fixed issue where a door may not function properly if a Xeno was killed while opening it.
Addressed issue where players could become stuck in a close encounter after killing a Lurker that had pounced them.
Fixed collision issue where bullets would not pass through certain open doorways.
Fixed an issue related to clients incorrectly interrupting Xeno melee encounters.
Addressed an issue where doors would sometimes not open properly.
Addressed an exploit where players could melee while throwing a grenade or placing a claymore.
Fixed some collision detection issues that could result from a close encounter.
Prevented campaign pop-ups from appearing outside of campaign.
Campaign
Fixed an issue that could prevent NPCs from getting on the elevator in the Sulaco.
NPCs no longer attempt to open doors while being welded.
Fixed issue where Raven could sometimes pass through welded door.
Implementing a message to warn players that campaign progress will be overwritten if they try to start an offline campaign game from within the co-op campaign UI.
Adjusted the distance between players before they're warped to the location of furthest player in co-op.
Fixed issue where torch would sometimes appear incorrectly to co-op clients.
Fixed issue where difficulty could sometimes become stuck incorrectly after switching modes.
Fixed issue where co-op player would not recover properly after being saved from a close encounter.
Fixed issue where Russian players could not drop into a co-op match in some missions.
Updated late-game close encounter moment to disable player input, which could cause them to become stuck.
Multiplayer
Resolved issue where campaign Motion Tracker could incorrectly in multiplayer loadouts.
Fixed issue where clients would sometimes be invisible after spawning in No Hope in Hadleys.
Multiplayer teams are now randomized (parties excluded) if percentage difference in scores is greater than 15%
'Switch Teams' option removed from the Pause menu.
Corrected issue where server and client could get out-of-sync when switching out of a power-up while firing.
Fixed issue where controller would vibrate during the scores screen if Rage ability was active upon match end.
Fixed issue where Cloak ability would not conceal the Lurker when walking or jogging.
Corrected bug where clients appeared to spawn outside of world before match start.
Removed placeholder text from appearing on scoreboard in certain situations.
Improved camera transition when Xeno enters a vent.
Fixed issue where Xenomorph HUD could sometimes appear in the wrong color.
Fixed issue with Spitter acid sometimes preventing players from deploying a Sentry Turret for a short while.
Spitter's "Acid Spray" now originates from the mouth.
Escape: Fixed issue where Xenos could spawn in unplayable space.
Escape: Fixed issue where Xeno players could lose functionality if warped to next area while in a vent.
Escape: Addressed issues where players would spawn with no weapon if they were the last Marine to die in Escape.
Escape: Fixed issue where Cat-Like Reflexes ability would not properly complete in an Escape match.
Escape: Improved timing and placement of warp locations in Emergency E
inexcusable pour un jeu qui est en développement depuis 2006 -_-
franchement j'ai essayé d'y jouer et c'est impossible le gameplay est horrible, l'ambiance est bidon, et côté son c'est honteux la ps1 faisait mieux
Franchement ça me deçoit,parce que la license Aliens à tellement à apporté dans le genre FPS horreur...je l’achèterai tout de meme en occasion à 10-15 euros mais voilà en étant un grand fan d'Alien,ça fait chier...après je pense que les critiques sont nettement plus basée sur les graphismes
à l'époque je me suis fait "avoir" en achetant AVP,au début le multi était énorme ! malgré un système des plus foireux pour trouvé des parties....et puis avec du recul AVP à était une coquille vide sans ame
Maudit C'est si dur de faire un bon jeu d'alien? Depuis alien 3 sur snes, pas un foutu jeu d'alien qui est respectable (sauf p-e alien sur jaguar que J'ai jamais jouer). grrrrr!!
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Ouai mais moi,les potes se foutent de ma gueule parce que certains savent que je suis un fan pur et dur de Aliens,ça fait chier à chaque fois je leur dit ouai cet fois c'est la bonne,ça sera pas comme AVP ça sera mieux et non Mojorider,tu à eu le Aliens Infestation sur DS trés bon pour le coup
franchement j'ai essayé d'y jouer et c'est impossible le gameplay est horrible, l'ambiance est bidon, et côté son c'est honteux la ps1 faisait mieux
Après faut voir ce que ça donne sur la durée.
http://www.youtube.com/watch?v=dJzDxr9ixCM
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