La vie ne vaut rien, mais rien ne vaut la vie..
profile
zboobi

posted the 06/19/2013 at 08:15 AM
...
36
Likes
friends : 24
followers : 2
following : 0
sex : female
birthday : 12/21/1992
country : Réunion
social interest : searching for friendship
company position : Etudiante en marketing
zboobi the 08/11/20 at 05:10 PM
has added a new comment on the blog article Dusk Golem se lâche sur la ps5... aie aie.
"* J'ai fouiller son twitter également, rien d'autres que le cas RE 8. * caractéristiques [s]uniques[/s] des machines : Tous les dévs ne vont pas nécessairement prendre le temps d'adapter leurs pour les deux PF ou alors de manière décalée. C'est des éléments (hypothèses) hyper importants qu'il apporte et qui n'ont jusque là été relayé par personne de cette manière."
zboobi the 08/11/20 at 05:00 PM
has added a new comment on the blog article Dusk Golem se lâche sur la ps5... aie aie.
"@jenicris > J'ai vu absolument personne reporté d'autres comms de sa part hormis ces tweets (qui ressortaient partout comme ici). Que ce soit sur resetera ou ailleurs donc je doute de ce que tu avances, qu'importe. > Les deux cas sont distincts. Oui, le cas RE 8 a été mal interprété mais pas tous le reste que j'ai mis en gras dans mes commentaires. Tous ce qui touche aux statuts techniques des machines (à plusieurs reprises, [s]lui[/s] affirme que la différence entre les deux n'est pas marginale. Je me fiche de savoir qui a raison ou tord, juste ne déformez pas ses propos), le prix et le fait que l'on risque de voir une situation très particulière en ce qui concerne les jeux multi-plate forme en raison des caractéristiques des machines. Sur ces points là il n'a rien clarifier ni sur resetera ni ailleurs puisque ça correspond à ce qu'il a entendu. Seul le cas RE 8/ 1080p60 FPS est concerné. Nuance que vous n'avez pas fait et qui est pourtant 200 % claire dans ses comms. J'en ai fini."
zboobi the 08/11/20 at 02:24 PM
has added a new comment on the blog article Dusk Golem se lâche sur la ps5... aie aie.
"@jenicris Sur ce thread en question ? Je l'ai lu en entier avant de poster en plus de reporter tous les messages de Dusk. Tout est résumé dans son dernier post. Il précise bien qu'il y a deux sujets distincts (le [s]1080p60 fps[/s] d'un côté et [g]"tous le reste"[/g] de l'autre) et que les deux se basent sur deux éléments différents/sources différentes même si ça peut +/- se rejoindre (le cas RE8 et ces amis dévs de l'industrie). > Y'a pas plus explicite. Il dit lequel des deux il clarifie car mal interprété : #1 : [quote]"[g]My comments on everything else was from talking to multiple dev friends of mine[/g] (still making it an anecdotal pool of a few friends/acquaintances though)."[/quote] #2 : [quote][s]The comment on not achieving 1080p60fps[/s] was singular in RE8's case, and [s]I should've clarified it better,[/s] I was talking about a singular game with that comment"[/quote]"
zboobi the 08/11/20 at 01:57 PM
has added a new comment on the blog article Dusk Golem se lâche sur la ps5... aie aie.
"@jenicris > T'as visiblement très mal lu ses commentaires alors sinon tu ne te serai pas précipité sur Gamekyo pour dire cela : [quote]rien que ce tweet démonte [g]tout le reste[/g]. Et ça vient de Dusk Golem lui même.[/quote] [quote][g]le truc sur les deux machines c'était justement en rapport avec RE8 [s]et uniquement lui[/s][/g]. [g]C'est lui meme qui l'a dit[/g].[/quote] [quote]bin écoute je l'ai lu. [g]Il parlait de uniquement de RE8. Et il disait [s]tout ça[/s] à cause de [s]ce jeu spécifique[/s][/g].[/quote] > Toi, Shinzo et d'autres vous avez utilisés ses tweets pour dire que [s]l'ensemble [/s]de ses propos (raisons pour laquelle j'ai été obligé de faire ce pavé pour bien montrer à toi et aux autres qu'il n'a pas abordé qu'un seul sujet. Il le dit lui même ici : [i]"[s]My comments on everything else[/s] was from talking to multiple dev friends of mine (still making it an anecdotal pool of a few friends/acquaintances though). [s]The comment on not achieving 1080p60fps was singular in RE8's case, and I should've clarified it better I was talking about a singular game with that comment[/s]."[/i] ) ont été mal interprétés alors que c'est uniquement ses comms relatifs à RE 8 qu'il l'ont été. La preuve est écrite noir sur blanc par Dusk. > Là ou je veux en venir ? C'est pourtant assez explicite... Vous avez fait exactement la même chose que ceux que vous critiquez : Ré-interpréter des dires (tweets) en élargissant leur contexte/cible alors qu'ils étaient centrés sur quelque chose de beaucoup plus précis, à savoir RE 8 et non le reste. Donc tout ce qui est dit dans cet article reste valable [s]selon[/s] Dusk, ce que sembliez vouloir balayer de la main à travers les tweets."
zboobi the 08/10/20 at 08:53 PM
has added a new comment on the blog article Dusk Golem clarifie ses propos mal interprété pour RE8 PS5.
"@octobar > Parce que t'es sur le thread et tu y fais référence dès ton premier commentaire Nipouch."
zboobi the 08/10/20 at 08:43 PM
has added a new comment on the blog article Dusk Golem se lâche sur la ps5... aie aie.
"@jenicris [quote]Et il disait tout ça à cause de ce jeu spécifique[/quote] > Relis-le alors. Le thread s'appelle : "Comment Microsoft peut concurrencer Sony sur la prochaine génération". Comment tu arrives à dire qu'il ne traite que de RE 8 ? Il fait 28 pages (avant blocage) que j'ai toute parcourues. Voici les posts de Dusk à partir de la neuvième page : 1) [i]"[g]I'm not going to say too much[/g], [g]but from some murmurings I've been hearing[/g], I'll just say I suspect this topic is going to age "interestingly" when a few more details on both platforms are revealed. I mean this in a few more ways, but to give the broadest idea, [g]I'll just say the Xbox X is by far more powerful than the PS5 if we're just talking raw power, multi-platform games will run better on Xbox X is something people are going to have to prepare themselves for[/g]. Add to this Microsoft are ready to lowball Sony when it comes to price. They can more easily make a sacrifice and get back profits from Game Pass than console sales than Sony can from that comparatively."[/i] 2) [i]"Because most of their first part games for the platform only started dev about two years ago. They had a change of management in 2018, and went to finish previously greenlit titles by old management while greenlighting new ones/buying new studios. That does lead to most of what they're up to not being ready quite yet, but they are competing in other fronts. Sony does have an advantage in some other ways from how I personally see it, [g]but as this topic is about how Microsoft I can mention I've been hearing about this for a while[/g]. Their lockhart has to do that whoever pulls the trigger kinda' sets the precedent to be compared to."[/i] 3) [i]"Trust me, it's not. I have no real tail in this race as I'm not planning to pick up either platform in the long-run, I'm primarily a PC gamer and pick consoles up down the line (and will end up getting both when budget and interest allows it). PS5 is easier to develop for overall and Sony has very talented studios behind it that will get the most out of the PS5, that I have no doubts about either, [g]but this topic is about how Microsoft will compete so what I'm focused on[/g]. But when it comes to cross-platform games, they will end up performing a lot better on Xbox X. Xbox X will have the tech advantage over PS5, and it will be more than marginable. [g]A lot of the time this stuff sounds fake, but it keeps being said for reason. [/g]Months ago I and others were trying to tell people the price for both consoles weren't set and both Sony and Microsoft were waiting for the other to pull the trigger before prices would be announced. [g]Many back then said the same thing you just did, "of course they know the price of the platforms," and yes they do have a range of how low they can go and how high they think they can get away with[/g], but here we are months later and look where we're at. Truth is stranger than fiction sometimes."[/i] 4) [i]"Getting people into their ecosystem is what's important to them right now, that part I know for an absolute fact (and can share as I think that's obvious). They have a bit more wiggle room here than Sony does, but this is a case of wait to see I guess as neither platform has committed to a price yet."[/i] 5) [i]"I was away doing stuff until recently, [g]but just a few friends I have in the industry working on games for both platforms and a few other insiders I know. More than one source. [/g]The basic gist of what I've heard is the PS5 is really good to work on for games exclusive to it, but in practice the specs kinda' get weird for multi-platform games. If multi-plat the usage of PS5's SSD systems does help a bit, but not to the fullest, and I've heard some dev friends talk a bit about the struggle PS5 has for 1080p games running 60fps still, while Xbox X doesn't have the same problem and can push above that even in most cases. Of course, this is a small selection of people I've talked to, there's more to it, [g]but I hear something that's going to make this generation a bit interesting is the PS5 & Xbox X's focus in other areas are going to make multi-platform games "interesting" this generation[/g], to the point we may actually see less of them and far more games coming to one platform or the other (plus PC), as it's actually kinda' hard to make a game optimal for both platforms due to where they're a bit differently focused. [g]But again, this is coming from the small pool of developers[/g] I've heard this from, there may be unique challenges to the games they're specifically making in this area and that isn't lost on me. That said, I am going to dip on this as I just like sharing a bit of what I hear, I'm not super invested, but I knew something I could share could make this discussion a bit more interesting to where current feelings lie. I can promise you I'm not saying this based off of nothing, There's probably more on the tech side specifics I'm spacing on here/don't fully understand myself, if I'll be honest. But things will be reflective here when both consoles are out and multi-platform games are out there." 6) "There's something I've heard a few times now, but [g]I don't want to say it how I've heard it as I also know both haven't cemented a price yet.[/g] Just, the way [g]I can say it without stating something that already isn't fully in stone yet is just expect that it's very, very likely the PS5 will cost more than the Xbox X, and right now Microsoft is more interested into getting people into their ecosystem and more willing to take a loss on console sales than Sony is.[/g]"[/i] 7) (Le premier comm' qui fait référence directe au fameux 1080p/60 de RE 8) : [i][g]"I'll clarify a point, I'm speaking from a small pool of people's experiences. The 1080p60fps comment comes from one game in particular, it's not a detail I made up and is based on something factual, but I also could see some potential reasons behind it. IE, the engine for example is a developer-specific engine (homemade engine), maybe something about that engine works better for Xbox X than PS5 specifically or something.[/g][/i] [i]That isn't the only dev I've talked to a bit about this, but the one where that comment came from. I meant to use it as an example of a singular case, but I should've clarified that better. As I said earlier, I realize I'm speaking to a small subset of all people, and different devs may have different experiences. I've even specifically heard since last March that the PS5 is pretty simple to develop for and a big advantage to it is one can develop very quickly & efficiently for it with less concern to certain time-consuming processes they previously had to optimize for (specifically with loading is what I've heard most), but an issue is the two consoles have some very different strengths, so optimizing for both takes a bit more work and "personalization" for both platforms. There probably will be some interesting development on that front as a result. If I made anything confusing, I do apologize. I more meant to comment passively but I unintentionally made it more about what I said, and that's on me. [g]I still have heard what I've heard[/g], but I want to make it clear I'm speaking not as someone who has specifically gone out of his way to collect data from multiple people in a research fashion,[g] just someone with some friends/acquaintances who are making games for PS5 & Xbox X right now and their personal experiences[/g]. And I thought that tidbit would be interesting to throw out as I tend to think many are being a bit too down on Xbox, but I think the climate when some more details come out will be more interestingly even between the two than so one-sided."[/i] 8) (Deuxième comm, suite du 7ème, sur RE 8 ET le prix des machines) : [i]"Okay, so I guess I'll just come clean here... I'm talking about Resident Evil Village. [g]The game's terrible performance at the PS5 reveal event with the terrible frame rate present in the trailer was kinda' the current status of the game on PS5 as of a few months ago[/g]. The thing is, apparently the game runs perfectly on Xbox X, they've been having some troubles getting the frame rate stable on PS5 (which as Sony had a rule to record the PS5 event gameplay on PS5, lead to the weird frame showing in that trailer). But it's running in the RE Engine, and they'll be making more optimizations to take advantage of the game there. [g]The price stuff is from different sources, I said that earlier but will clarify here."[/g][/i] 9) (Encore RE 8) : [i]"[g]100% they'll optimize it before release, the RE Engine is very customizable[/g], but the build of the game they were showing there was running perfectly fine on PC & Xbox X, but was chugging on the PS5, which is where my comments came from. Obviously they'll optimize the Hell out of it and have it in good shape by release, but it was the game I meant when I said that comment. [g]It's a singular example and not representative of what other developers may be facing though." [/g] 9) "[g]From what I've anecdotally heard from some other dev friends of mine, Xbox X does have the advantage when it comes to multi-platform games on most fronts[/g]. But this is still anecdotal from the few people I've talked to on this topic, but [g]I think some people should get ready for that as it was consistent at least with everyone I've talked with making games for PS5 & Xbox X."[/g] [/i] 10) (Lis bien ce comm là) : [i]"[g][s]My comments[/s] on everything else was from talking to multiple dev friends of mine (still making it an anecdotal pool of a few friends/acquaintances though)[/g]. [g][s]The comment[/s] on not achieving [s]1080p60fps was singular in RE8's case[/s], and I should've clarified it better I was talking about a singular game with that comment.[/g]"[/i] > Maintenant votre lien twitter : [quote][g]Some people are already misquoting me, so I'll just tweet to clarify. I said on Era a thing about RE8's performance a few months ago on PS5, that's true[/g]. I even said in that post, & I quote, "I also know Capcom has some very talented people, the engine is very customizable,[/quote] > Comme je disais au départ, il aborde plusieurs autres sujets (prix, statut technique, changement de management chez Xbox en 2018, ect). A aucun moment il ne revient tous ces éléments dans votre lien twitter. Le focus est uniquement réalisé sur le cas RE 8 (comme l'atteste son commentaire #10)."
zboobi the 08/10/20 at 08:01 PM
has added a new comment on the blog article Dusk Golem se lâche sur la ps5... aie aie.
"@jenicris > J'ai lu tous ses commentaires (avant son post dont je parle et utilisé par la source de l'article et après) avant de poster justement. Et c'est bien deux sujets différents, il te suffit d'aller vérifier le lien. T'as clairement le sujet "RE 8" et un autre sujet sur les jeux multi en général + le prix et la statut technique des deux machines. Et dans ces comms suivants, il en rajoute une couche au contraire. > Et sur twitter (le lien que vous avez cités), il revient uniquement (à moins que j'ai raté quelque chose) sur ses propos, modifiés par le web, sur RE 8"
zboobi the 08/10/20 at 07:53 PM
has added a new comment on the blog article Dusk Golem clarifie ses propos mal interprété pour RE8 PS5.
"@octobar > Les propos mal interprétés sur lesquels Dusk revient concernent surtout RE 8. Le retour général qu'il fait sur les bruits de couloirs qu'il [s]aurait[/s] entendu sur les deux machines, eux ne l'ont pas été, il n'est pas "revenu dessus". La discussion, commentaire #430 entre autre : [url]https://www.resetera.com/threads/realistically-how-is-microsoft-expected-to-compete-with-sony-next-generation-can-they.264459/page-9#post-42030402[/url] > Ne mettez pas tous le dos des joueurs qui lisent ces insiders réputés lorsqu'ils relatent ce genre de chose."
zboobi the 08/10/20 at 07:47 PM
has added a new comment on the blog article Dusk Golem se lâche sur la ps5... aie aie.
"@shinz0 @jenicris > Vous vous rendez compte que le lien que vous citez ne revient "que" sur ses propos concernant RE 8 et pas l'autre comm (celui "cité" par l'auteur de l'article ou il fait part de ce qu'il a entendu de l'industrie sur les deux machines, celui-ci au commentaire #430 : [url]http://www.resetera.com/threads/realistically-how-is-microsoft-expected-to-compete-with-sony-next-generation-can-they.264459/page-9#post-42030402[/url]) ?"
zboobi the 08/06/20 at 03:41 PM
zboobi posted the 07/13/2017 at 07:32 PM
Vôtre OSTTY ?!
zboobi posted the 07/11/2013 at 01:33 PM
Des images du prochain projet de Ninja Theory ?
zboobi posted the 09/19/2012 at 09:21 AM
Oboro Muramasa ( :love: ) arrive sur PS Vita
zboobi posted the 04/27/2011 at 11:51 AM
Donkey Kong Country Returns ~ 5 millions *
zboobi posted the 03/24/2010 at 07:43 PM
Zeuxvideo.com teste FRAGILE*
zboobi posted the 11/11/2009 at 07:19 PM
JV.com teste Le grand Oboro Muramasa !
zboobi posted the 10/25/2009 at 06:53 PM
Une mauvaise nouvelle pour Oboro Muramasa :(
zboobi posted the 08/26/2009 at 10:54 AM
Interview de Kaz Hirai
zboobi posted the 08/14/2009 at 03:34 PM
Happy Birthday, MegaDrive !
zboobi posted the 08/12/2009 at 07:42 PM
Oboro Muramasa >> Un nouveau site officiel *