
Michel Ancel speaks about his inspirations
The inspiration is fundamental to create a good game. Michel Ancel explains it to us during an interview. He says that the Miyazaki universe, politics and the media, the theme of September 11 (the fear climate) was a lot of sources of inspiration for
Beyond Good & Evil.
Before ending, he says '
Yes, -BG&E2 will be a direct sequel- but it is better to discover that when you play. But it is clear we want to continue the story - we won't create characters, story. The story continues and we'll react on important events of the first'.
posted the 04/05/2009 at 10:20 PM by
Gamekyo