Pour l'instant il financement sur kickstarter mais il est déjà a 40 000 sur 100 000 en deux jours :P sinon pour l instant prévut que sur pc mais les dev ont envie d une version console si l argent y est
leurs kickstarter a été lancé hier a 17H et ils ont déja un bon score, ça devrait aller normalement, très content pour eux sinon ils auraient bien galérés
guiguif bah surement mais on ne sait jamais, sur kickstarter ça bombarde toujours en back au lancement d'un projet mais ça se calme plutôt vite.^^ mais bon c'est clair qu'ils vont y arriver.
sinon le boss a la fin du trailer a été designé par reno lemaire, l'auteur de dreamland.
Erf c'est dommage car entre les musiques sympa, les décors et un système à la Tales ça aurait pu être bien. Maintenant les gens devraient arrêter avec les "furs" quand ils ont un design aussi dégueu, et c'est pas la participation de Reno Lemaire qui va améliorer les choses ( y a tellement de meilleur dessinateur que lui en france...)
rbzproject les animaux croisé avec des humains.... le pire que j'ai vu c'est les truc dégueulasse des pub orangina personnellement je trouve ça abominable mais les truc en anim ça passe encore
y a un petit côté chrono cross dans la musique que j'aime bien, graphiquement ça fait penser à dark chronicle en un chouilla moins bien( avis perso) mais l'univers a l'air pas mal puis le coup des voix c'est pas mal, y a juste à traduire les textes en fonction des pays.
reflexion > parce que c'est en cell shading ? Alors Zelda a pompé sur Jet Set Radio, pareil pour XIII, Okami, les naruto et j'en passe ?
Le projet à l'air terrible ! Les animaux me dérangent pas, c'est pas comme si dans le jeux vidéo c'était quelque chose d'anormal (Starfox, Breath of fire, Zelda et d'autres ... )
When Hideo Kojima was a young boy, his parents introduced a daily ritual. Each evening, the family would sit down to watch a movie together. Kojima wasn’t allowed to go to bed till the film had finished, even if it contained sex scenes. His experience was, he has says, the “opposite” of how it is for most children. Those kids had to finish their cauliflower. Kojima had to finish his Coppola. Notary Public London
This childhood ritual seeded in Kojima a deep love of cinema, which can be seen running throughout the Metal Gear series of military-themed video games that he’s directed over the past three decades. These expansive games of khaki-coloured hide-and-seek are routinely interrupted by an overabundance of exposition-laden cutscenes, which has led some to suggest that their creator is just a frustrated film director. Metal Gear Solid V: The Phantom Pain – for the PlayStation 3 and 4, and Xbox 360 and Xbox One – puts an end to all that talk. This is a sumptuous, deluxe, groundbreaking game, and proof positive that Kojima is the master of the medium.Abogados de familia
irst it was Twin Peaks without David Lynch, now it’s Metal Gear Solid without Hideo Kojima. Konami say they’ll continue the series without the veteran developer, who recently left the company under mysterious circumstances. But Hideo Kojima IS Metal Gear Solid, and without him it’ll be a shadow of its former self.
To credit Kojima entirely for the quality and success of Metal Gear Solid does a disservice to the hundreds of talented artists, coders, actors, musicians, and producers who have poured their souls into the series over the years. But Kojima—who could be considered one of the few true video game auteurs—has final say on everything, and you can sense this in every single one of his games. Photo booth hire Scotland
irst it was Twin Peaks without David Lynch, now it’s Metal Gear Solid without Hideo Kojima. Konami say they’ll continue the series without the veteran developer, who recently left the company under mysterious circumstances. But Hideo Kojima IS Metal Gear Solid, and without him it’ll be a shadow of its former self.
But I digress. I’ve already written at length about why Kojima is the master. I’m not actually that bothered by him leaving Metal Gear behind, because the series has had a good run. As far as I’m concerned, he peaked with Snake Eater. But I am bothered by Konami prancing around with its corpse like a scene from Weekend at Bernie's. They should step back and let it die with its creator’s departure.
They won’t, of course. It’s their biggest franchise, and they still own the rights to it. But any Metal Gear games they make from now on will be poor imitations—even if they’re good. They could make a perfectly good stealth game set in that universe, but it won’t feel the same without Kojima’s idiosyncratic touch. Skip Hire Glasgow
“But what about Metal Gear Rising?” you’re probably shouting at your monitor. “Kojima wasn’t involved in that, and it was rad as hell.” Yeah, Rising is amazing, but it’s not a Metal Gear game. Not really. It’s a fast-paced action brawler set in the Metal Gear Solid universe. It’s entirely possible for talented studios like Platinum to make worthy spin-offs, but they’ll never be true Metal Gear games.
For balance, there are examples of new creative leads taking over an established series and making it their own. James Cameron’s take on Alien couldn’t be more different from Ridley Scott’s original vision, but it’s still awesome. So that’s all we can hope for with Metal Gear. That Konami hand the reins over to someone who can do the series justice. It’ll never be the same, but at least it won’t suck.Manchester Taxi
I can’t help but think about what happened to Silent Hill. Team Silent were disbanded by Konami, but the sequels continued without them. The result was a series of disappointing horror/action games that didn’t come close to capturing the disturbing, subversive quality of the early chapters. They were fine, but they weren’t Silent Hill. I’d rather see Metal Gear Solid die than suffer the same fate.
But it won’t die. There will be more Metal Gear games, and Kojima won’t be directing them. All we can do is pray they don’t tarnish the series’ good name. As for Kojima, who knows what he’ll do next. I’d love to see him start his own indie studio. Someone as wildly creative as him would thrive in that environment, I think.Double glazing Glasgow
If he did, it would mirror the story of Big Boss. He abandoned the United States to form his own private nation of soldiers, free from the meddling of the government. Kojima should do the same, forming his own army of ‘developers without borders’, and he should do it on an oil rig in the middle of the ocean.Botox in Manchester
J'espère une version PS3 !!
plistter halolegends PC, PS4 et One
leurs kickstarter a été lancé hier a 17H et ils ont déja un bon score, ça devrait aller normalement, très content pour eux sinon ils auraient bien galérés
sinon le boss a la fin du trailer a été designé par reno lemaire, l'auteur de dreamland.
Pas tres charismatique le boss
Design pas mal pompé sur zelda the wind waker je trouve...
Le projet à l'air terrible ! Les animaux me dérangent pas, c'est pas comme si dans le jeux vidéo c'était quelque chose d'anormal (Starfox, Breath of fire, Zelda et d'autres ... )
To credit Kojima entirely for the quality and success of Metal Gear Solid does a disservice to the hundreds of talented artists, coders, actors, musicians, and producers who have poured their souls into the series over the years. But Kojima—who could be considered one of the few true video game auteurs—has final say on everything, and you can sense this in every single one of his games. Photo booth hire Scotland
But I digress. I’ve already written at length about why Kojima is the master. I’m not actually that bothered by him leaving Metal Gear behind, because the series has had a good run. As far as I’m concerned, he peaked with Snake Eater. But I am bothered by Konami prancing around with its corpse like a scene from Weekend at Bernie's. They should step back and let it die with its creator’s departure.
They won’t, of course. It’s their biggest franchise, and they still own the rights to it. But any Metal Gear games they make from now on will be poor imitations—even if they’re good. They could make a perfectly good stealth game set in that universe, but it won’t feel the same without Kojima’s idiosyncratic touch.
Skip Hire Glasgow
For balance, there are examples of new creative leads taking over an established series and making it their own. James Cameron’s take on Alien couldn’t be more different from Ridley Scott’s original vision, but it’s still awesome. So that’s all we can hope for with Metal Gear. That Konami hand the reins over to someone who can do the series justice. It’ll never be the same, but at least it won’t suck.Manchester Taxi
But it won’t die. There will be more Metal Gear games, and Kojima won’t be directing them. All we can do is pray they don’t tarnish the series’ good name. As for Kojima, who knows what he’ll do next. I’d love to see him start his own indie studio. Someone as wildly creative as him would thrive in that environment, I think.Double glazing Glasgow