Mise a Jour: La liste des achivements vient de tomber
(en esperant qu'il y en ait un peu plus a la sortie)
ok, il semblerait que les petits malins qui savent manipuler le code source de la Beta ont quand meme decouvert pas mal de chose.
le temps qu'on soit réellement fixé dans a peu pres 19jours voici de quoi patienter un peu
COMPTE A REBOURS TITANFALL
http://www.decompte.net/compte-a-rebours/sortie-de-titanfall-dans-exactement-/
toutes ces infos proviennent du fameux site NeoGaf
RUMEUR 1
il semblerait qu'il y ait bien 15 maps, dans celle que je vais enumerer plus bas, il en manque 2.
SMUGGLERS COVE:
Part arms-bazaar and part pirate enclave, Smuggler's Cove is famous for its selection of mercenaries and black-market kits.
BONEYARD:
Extensive IMC research on wildlife repulsor technology was once conducted at this facility.
RELIC:
Parts salvaged from this old IMC shipwreck are sent into the valley below for further processing.
RISE:
Militia special forces set up a Long-Range Desert Patrol outpost in an abandoned IMC reservoir.
OVERLOOK:
OUTPOST 207:
Orbital defense cannons stationed at high altitude defend against the incursion of hostile capital ships.
AIRBASE:
IMC Airbase Sierra is defended against local wildlife by the latest generation of repulsor tower technology.
LAGOON:
An IMC carrier makes an emergency landing on a small fishing village in the Freeport system.
COLONY:
IMC and Militia forces clash in the close-quarters of an uncharted rural colony.
DEMETER:
Demeter is a critical fuelling station for IMC forces making the jump into the Frontier.
NEXUS:
Part arms-bazaar and part pirate enclave, Smuggler's Cove is famous for its selection of mercenaries and black-market kits.
CORPORATE:
Applied Robotics labs on the Frontier such as this one, developed the IMC's Spectre automated infantry unit.
TRAINING GROUND:
IMC Pilot training programs conducted here have a 98 percent fatality rate. Only the strong survive.
RUMEUR 2:
Voici une liste "complete" de Perks pour votre Titan
Fast Autoloader
This advanced autoload mechanism replenishes your Titan Ordnance faster, making your Titan's Ordnance available more frequently.
Auto Eject
The Auto-Eject system automatically ejects you as soon as your Titan is doomed. You will also cloak briefly on ejection, whether or not you have the Cloak ability as a Pilot.
Dead Man's Trigger
The Dead Man's Trigger auto-detonates all of your planted explosives when you are killed.
Icepick
The 'Icepick' is a modified Data Knife that increases the speed with which you can hack Spectres and turret control panels.
Power Cell
The Power Cell accelerates the recharging of your Pilot's Tactical Ability.
Guardian Chip
This upgraded targeting system allows your Auto-Titan to engage enemies with much greater accuracy.
Run N Gun Kit
The Run N Gun Kit allows you to fire small arms such as pistols and SMGs while sprinting.
Explosives Pack
The Explosives Pack increases your Ordnance ammo capacity as a Pilot.
Quick Reload Kit
The Quick Reload Kit accelerates the reload speeds of all your Pilot weapons.
Stealth Kit
The Stealth Kit makes your footsteps silent, and makes your jump kit exhaust nearly invisible.
Enhanced Parkour Kit
The Enhanced Parkour Kit allows you to wallrun and wallhang for increased periods of time.
Warpfall Transmitter
The Warpfall Transmitter accelerates your Titanfall substantially, using short-range jump technology.
Dome-Shield Battery
This piece of kit extends the duration of your Titan's Dome-Shield after Titanfall.
Minion Detector
The Minion Detector displays both friendly and enemy Grunts and Spectres on your minimap at all times.
Tactical Reactor
This kit makes your Titan's Tactical Ability recharge faster. The Tactical Abilities are Vortex Shield, Electric Smoke, and Particle Wall.
Regen Booster
Your Titan is able to regenerate its bodyshield at a faster rate than normal.
Dash Quickcharger
Your Titan's dash system recharges at a faster rate, allowing you to dash more frequently.
Nuclear Ejection
After you eject, your Titan briefly charges and then detonates its nuclear core, dealing massive amounts of damage to all nearby enemies.
Big Punch
Your Titan's melee attack power is significantly increased, inflicting greater damage than normal, and knocking enemies back further.
Core Extender
The Core Extender allows any Titan's Core Ability to remain active for an extended period of time.
Core Accelerator
The Core Accelerator makes your Titan's Core Ability charge more quickly.
Survivor
Your Titan will lose health at a slower rate when doomed, allowing you to fight longer before having to abandon the Titan.
RUMEUR 3:
La liste des armes + leur fiche ingame
Pilot Weapons:
weapon_r97 - R-97 Compact SMG(in beta) - stats: http://s22.postimg.org/b05qwwbrl/r97.png
weapon_g2 - G2A4 Rifle - stats: http://s9.postimg.org/wukpopv3z/g2a4.png
weapon_lmg - Spitfire LMG - stats: http://s4.postimg.org/6s255dni5/spitfire.png
weapon_smr - Sidewinder Anti-Titan(in beta) - stats: http://s28.postimg.org/f4i56mr0d/sidewinder.png
weapon_car - C.A.R.SMG - stats: http://s23.postimg.org/m52xjryl7/car.png
weapon_rspn101 - R-101C Carbine(in beta) - stats: http://s11.postimg.org/hd3ve1fpv/carbine.png
weapon_smartpistol - Smart Pistol MK5(in beta) - stats: http://s1.postimg.org/e97rkkv1b/smart.png
weapon_shotgun - EVA-8 Shotgun(in beta) - stats: http://s30.postimg.org/5aft2m1qp/eva.png
weapon_dmr - Longbow-DMR Sniper(in beta) - stats: http://s4.postimg.org/6w2wbs7jx/dmr.png
weapon_archer - Archer Heavy Rocket Anti-Titan(in beta) - stats: http://s29.postimg.org/iiw6sedzb/archer.png
weapon_p2011 - Hammond P2011(in beta) - stats: http://s29.postimg.org/cd8iqvo7b/hammond.png
weapon_autopistol - RE-45 Auto Pistol(in beta) - stats: http://s21.postimg.org/uvtjywixj/re_45.png
weapon_hemlok - Hemlok BF-R - stats: http://s28.postimg.org/rl35vo5kt/hemlok.png
weapon_sniper - Kraber-AP Sniper - stats: http://s30.postimg.org/toegijqs1/kraber.png
weapon_chargerifle - Charge Rifle Anti-Titan - stats: http://s30.postimg.org/5z5luv2oh/charge.png
weapon_mgl - Mag Launcher Anti-Titan - stats: http://s14.postimg.org/arlwuqcxt/mag_launcher.png
weapon_wingman - B3 Wingman - stats: http://s30.postimg.org/pj0sodzdd/b3wingman.png
weapon_satchel - Satchel Charge (ordnance)
weapon_arc_grenade - Arc Grenade (ordnance in beta)
weapon_frag_grenade - Frag Grenade (ordnance in beta)
weapon_proximity_mine - Arc Mine (ordnance)
Titan Weapons:
titanweapon_salvo_rockets - Rocket Salvo (ordnance in beta)
titanweapon_cluster_rocket - Cluster Missile (ordnance)
titanweapon_shoulder_rockets - Multi-Target Missile System (ordnance)
titanweapon_auto_targeting_missles - Slaved Warheads (ordnance in beta)
titanweapon_40mm - 40mm Cannon(in beta) - stats: http://s11.postimg.org/w438pp977/40mm.png
titanweapon_xo16 - XO-16 Chaingun(in beta) - stats: http://s12.postimg.org/4wl3q6gql/xo16.png
titanweapon_sniper - Plasma Railgun - stats: http://s11.postimg.org/4drygsic3/titan_sniper.png
titanweapon_arccannon - Arc Cannon - stats: http://s12.postimg.org/t5jaz4y0t/titan_arc.png
titanweapon_triplethreat - Triple Threat - stats: http://s24.postimg.org/u2pzz7vdh/titan_triple.png
titanweapon_rocketlauncher - Quad Rocket(in beta) - stats: http://s29.postimg.org/qam3ifww7/quad.png
RUMEUR 4:
toutes les abilités tactiques et des titans:
Pilot Tactical Abilities (3):
cloak - Cloak (in beta)
heal - Stim (in beta)
sonar - Active Radar Pulse
Pilot Ordnance (4):
arc_grenade - Arc Grenade (in beta)
frag_grenade - Frag Grenade (in beta)
proximity_mine - Arc Mine
satchel charge - Satchel Charge
Titan Tactical Abilities (3):
vortex - Vortex Shield (in beta)
smoke - Electric Smoke (in beta)
bubble_shield - Particle Wall
Titan Ordnance (4):
salvo_rockets - Rocket Salvo (in beta)
homing_rockets - Slaved Warheads (in beta)
cluster_rocket - Cluster Missile
shoulder_rockets - Multi-Target Missile System
RUMEUR 5:
le descriptif de 5 modes de jeu : (les autres ne serait apparemment pas present dans les fichiers de beta.
Hardpoint Domination
Capture and hold the Hardpoints.
Capture the Flag
Capture the enemy flag, defend your own.
Pilot Hunter
Kill Enemy Pilots.
Attrition
Kill Enemy Pilots, Grunts and Titans.
Last Titan Standing
Last team with Titans standing wins.
RUMEUR 6:
Voici les niveau à atteindre pour debloquer certaines armes. A noter que cela peut changer dans la version finale.
R-97 Compact SMG - 6
Arc Grenade - 7
Stim - 8
Longbow-DMR Sniper - 9
Slaved Warheads - 11
Electric Smoke - 12
Fast Autoloader - 13
Warpfall Transmitter - 14
Plasma Railgun - 16
Satchel Charge - 17
G2A4 Rifle - 18
Active Radar Pulse - 19
Arc Cannon - 21
Mag Launcher Anti-Titan - 22
Core Extender - 22
Cluster Missile - 24
Particle Wall - 26
B3 Wingman - 27
Triple Threat - 28
Hemlok BF-R - 29
Arc Mine - 31
Multi-Target Missile System - 32
Charge Rifle Anti-Titan - 33
C.A.R.SMG - 34
Run N Gun Kit - 36
Dead Man's Trigger - 37
Dash Quickcharger - 38
Spitfire LMG - 39
Big Punch - 41
Quick Reload Kit - 42
Icepick - 43
Kraber-AP Sniper - 44
Tactical Reactor - 46
Core Accelerator - 47
Stealth Kit - 48
Guardian Chip - 49
RUMEUR 7:
Voici le texte qui s'affichera quand on voudra passer a la génération de pilote suivante:
(à noter que le level maximum sera le
LEVEL 50 et
10 GENERATIONS (
prestige) )
en anglais
Take me to generation [next level].
Warning! You will lose all that you have unlocked and be reset to level 1. All challenges will be reset.
Years of battle have taken their toll. We can regenerate you... at a cost.
Your body can be restored. But your memory and your experience...all will be lost.
When you awaken you will respawn a [next level] generation Pilot.
You will be better, sharper, acquiring experience even faster than before.
Are you sure?
I'm sure
Are you really sure?
Yes positive!
Would you like to go to the next gen?
Take me to next gen!
Generation numerics:
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
10th
en français (traduit par Gamergen):
Faites-moi passer une Génération.
Attention ! Vous perdrez tout ce que vous avez déverrouillé et serez remis au niveau 1. Tous les défis seront réinitialisés.
Des années de bataille ont fait des dégâts. Nous pouvons vous régénérer... mais ça a un prix.
Votre corps peut être restauré.
Mais votre mémoire et votre expérience... tout sera perdu.
Lorsque vous vous réveillerez, vous réapparaîtrez au prochain niveau de génération de pilote.
Vous serez meilleur, plus vif et acquerrez de l'expérience bien plus rapidement qu'avant.
Êtes-vous sûr de vous ? - J'en suis sûr.
Êtes-vous vraiment sûr ? - Oui affirmatif !
Voulez-vous aller vers la prochaine génération ? - Faites-moi passer à la prochaine génération.
Numéros de génération :
1er
2nd
3e
4e
5e
6e
7e
8e
9e
10e
Conditions pour passer une Génération (prestige)
NOTE: This is from BETA files. They may remove this before the public release or change it so bare this in mind.
Here is some Menu text from beta:
Incomplete Regen Requirements
You must complete all the tiers of more regen challenges(s) before you can continue.
View Challenges
Regen Requirements
Challenges that are required to regen
To be able to reach next generation:
Reach Max Level (confirmed to be Level 50 now via achievement list)
Fully complete all challenges required for the next Generation
To fully complete a challenge you must complete all 5 tiers of the challenge.
The tier requirements for each challenge are listed below the descriptions.
For example going from Generation 2 to 3 requires you to fully complete its 3 challenges.
Generation 2 to 3
If It Moves...
Kill X enemies with the EVA-8 Shotgun
Tiers: 50, 100, 200, 350, 500
If It Moves...
Kill X enemies with the 40mm Cannon
Tiers: 50, 100, 200, 350, 500
Electrifier
Kill X Pilots with the Arc Grenade
Tiers: 5, 10, 20, 30, 50
Generation 3 to 4
If It Moves...
Kill X enemies with the r97
Tiers: 50, 100, 200, 350, 500
If It Moves...
Kill X enemies with the Plasma Railgun
Tiers: 10, 25, 50, 100, 250
No Hitter
Kill X Pilots with Satchel Charge
Tiers: 1, 5, 15, 30, 50
Generation 4 to 5
If It Moves...
Kill X enemies with the Longbow-DMR Sniper
Tiers: 10, 25, 50, 100, 250
If It Moves...
Kill X enemies with the Quad Rocket
Tiers: 50, 100, 200, 350, 500
Critically Conditioned
Get X critical hits with the Charge Rifle
Tiers: 5, 15, 30, 50, 100
Top Gun
Kill X Pilots with RE-45 Auto Pistol
Tiers: 5, 15, 25, 35, 50
Generation 5 to 6
If It Moves...
Kill X enemies with the R-101C Carbine
Tiers: 50, 100, 200, 350, 500
If It Moves...
Kill X enemies with the Arc Cannon
Tiers: 50, 100, 200, 350, 500
Titan Killer
Kill X Titans with the Sidewinder
Tiers: 5, 10, 20, 35, 50
Gooser
Kill a Pilot who is ejecting X time(s)
Tiers: 5, 15, 30, 50, 75
Generation 6 to 7
If It Moves...
Kill X enemies with the Spitfire LMG
Tiers: 50, 100, 200, 350, 500
If It Moves...
Kill X enemies with the Triple Threat
Tiers: 50, 100, 200, 350, 500
Titan Killer
Kill X Titans with the Mag Launcher
Tiers: 5, 10, 20, 35, 50
Brain Surgeon
Kill X Titans by rodeo
Tiers: 1, 5, 15, 30, 50
Generation 7 to 8
If It Moves...
Kill X enemies with the G2A4 Rifle
Tiers: 50, 100, 200, 350, 500
If It Moves...
Kill X enemies with the XO-16 Chaingun
Tiers: 50, 100, 200, 350, 500
Titan Killer
Kill X Titans with the Charge Rifle
Tiers: 5, 10, 20, 35, 50
Fresh Squeezed
Get X execution kill(s) as a Stryder Titan
Tiers: 1, 5, 10, 25, 50
Generation 8 to 9
If It Moves...
Kill X enemies with the C.A.R.SMG
Tiers: 50, 100, 200, 350, 500
Executioner
Get X execution kill(s) as an Atlas Titan
Tiers: 1, 5, 10, 25, 50
Titan Killer
Kill X Titans with the Archer Heavy Rocket
Tiers: 5, 10, 20, 30, 50
All I Do Is Win
Win X rounds
Tiers: 10, 30, 50, 70, 100
Look Out Below!
Get X kill(s) by dropping your Titan on the enemy
Tiers: 1, 5, 15, 30, 50
Generation 9 to 10
If It Moves...
Kill X enemies with the Smart Pistol
Tiers: 50, 100, 200, 350, 500
Disarmed
Get X execution kill(s) as an Ogre Titan
Tiers: 1, 5, 10, 25, 50
MVP
Be the player with the highest score on your team X time(s)
Tiers: 1, 5, 10, 25, 50
Deadly Apparition
Get X kill(s) whilst being cloaked
Tiers: 10, 25, 50, 100, 200
Easy Pickings
Kill X Grunts
Tiers: 25, 100, 250, 500, 1500
Death Reincarnate
Get a kill while ejecting X times
Tiers: 5, 15, 30, 50, 75
Top Gun
Kill X Pilots with Kraber-AP Sniper
Tiers: 1, 5, 10, 15, 25
