NINTENDO POWER
9/10
"The game is an incredible showcase for what the handheld is capable of and a potent reminder of why Resident Evil remains one of the medium's most celebrated franchises."
Games Master
91 %
"A spectacular return to form"
"The review concludes by boldly stating Resident Evil: Revelations is "a better sequel to Resi 4 than 5 ever managed to be, and it's a clear sign that Nintendo and Capcom are committed to keeping the core series alive and kicking."
http://www.computerandvideogames.com/329098/resident-evil-revelations-3ds-review-91-in-games-master/
gameinformer
9/10
"The story is interesting with the added bonus of actually being coherent for once, the gameplay feels perfect on 3DS, and it's one of the greatest-looking portable games I've ever seen, especially with the 3D cranked up. [Feb 2012, p.92] "
http://www.gamerankings.com/3ds/997778-resident-evil-revelations/inde
Famitsu
37/40
Le magazine UK Game TM
6/10
"Handheld editions of big console titles often feel like straight to video sequels – looking the part but lacking the polish – and Revelations is no different. It nails the atmosphere in its hybrid design, but those crucial sparks of brilliance that make the series so great, no matter which of its eras you prefer… they're as rare as a single use rocket launcher. "
http://mynintendonews.com/2012/01/03/gamestm-magazine-awards-resident-evil-revelations-610/
EDGE
6/10
- Consistently high production values. Sets a new visual standard for 3DS Stellar character models and animation
- Takes most of its cues from 'Resident Evil 5's gung-ho gameplay'
- 'There's variety to the levels, but they're a mishmash of beauty and blandness'
- 'Scanning enemies [with the genesis device] while they're alive adds a nail-biting-time-attack layer, forcing you to find some distance and monitor your health while learning more about the lumbering freaks.'
- Enemies described as braindead, with no sense of spatial awareness. The first person shooting option emphasises their erratic behaviour.
- Jill Valentine's level, the cruise ship, is described as the best portion of the game, hitting ' a fine loop of exploratory memory tests and corridor shooting...it's a shame this solid, engrossing loop is broken by an episodic structure and the design team's commitment to a fractured narrative. Bizarrely, the third act gives introduces a comic-relief double act...if the game gave itself over entirely to the survivalist thrills of Queen Zenobia, discarding the more trigger happy scenarios offered up by the ensemble cast, Revelations would be a more coherent, singular, and dynamic experience.'
- Plot described as convoluted and heavy-handed. 'It's a far more standalone affair than the numbered entries in the series and , sadly, far less gripping for it.' NPC comrades are 'largely redundant and distract from the sense of isolation with their cringe-worthy chatter.'
- 'Revelations picks up the ball and runs even farther towards the casual-shooter goal.' The addition of the side-step has 'removed one of its most pivotal suspense devices: your sense of helplessness.'
- 'The co-op Raid mode is, ironically, better suited to a lone player, recycling singleplayer environs that are by their very nature tailored for one, with their countless corridors and assorted cramped spaces. There's none of RE0's co-op puzzling here, besides the need to do some heavy door lifting. It feels like a missed opportunity.'
METACRITIC
84/100
http://www.metacritic.com/game/3ds/resident-evil-revelations/critic-reviews
AFFAIRE A SUIVRE, 4 good vs 2 bad
LE VRAI TEST SERA DANS NOS MAINS 
Sinon il me semble que la note de Game TM a été supprimé de leur site non?
Non sérieux je suis curieux, je vais attendre Bibi300 ou le Hooper pour me faire un meilleur avis
Tout cas, gametm est conséquent, ils ont mis 50 à mercenaries... alors que edge ont mis 6...
Pour edge mercenarie et revelation = même chose... pfff
donc si on comprend bien quand edge avait mis 10/10 a Zelda il etait credible , mais quand il mettent 6/10 a RE il le sont plus ???