comment ? c'est on ne peut plus simple... Allez sur se site:
http://experience-halo-5-guardians.xbox.com/
Et regardez les 10 vidéos qui vous sont proposées. 5 pour lock, 5 pour 117, a 10 sec la video sa devrais pas être trop long.
Et hop un code DLC dans votre poche!
Vivement le 27...

tags :
posted the 10/13/2015 at 09:15 AM by
tizoc
Je me suis pas beaucoup renseigné sur le jeu, je l'attends pas du tout, comme tous les Halo en fait
Soit tu attend pour les gagner ingame soit tu passe a la caisse.
linkart
A noter que les items pour le mode arena seront purement cosmétiques affin de ne pas briser l'équilibre, les vehicules et armes sont pour le mode warzone.
What countermeasures have been put in place to make sure that the REQ system isn't abused by people buying REQ packs with cash vs those who earn them naturally through the game?
Deployment of REQ items is limited by the REQ Level and Energy systems that govern the Warzone experience. Each REQ item costs a certain amount of Energy to deploy. The amount of energy available to you is limited by your REQ Level. Everybody starts at REQ Level 1 at the beginning of each match and you gain levels based on your actions in the game. Capturing bases, killing AI, taking out AI Bosses and killing enemy players will help you level up within the match. The higher your REQ Level, the more energy you can store and use to deploy REQs. The more powerful the REQ, the more energy you need to deploy it – so, for example, you can spend two energy points to deploy a Warthog or save up until you reach REQ Level 5 and spend all of your energy to deploy a more powerful Banshee. Energy replenishes at a set rate over time, and you gain a bonus energy point every time you level up. These systems are in place to prevent Warzone from becoming “pay to win.”
j'allais te répondre mais tu as été plus rapide. ^^
J ai fait au moin 200 parties d arenes swat et 20 en warzone et j ai gagné qu un seul skin d arme(magnum vert),c normal?