Tom Chick's, très connu et respecté journaliste freelance notamment pour son test controversé mais étudié de Uncharted 3, lance un pavé dans la marre et donne sont sentiment sur les jeux les plus surestimé/surnoté de l'année 2011.
10) Catherine
Why wasn’t this weird Japanese RPG story with awkward puzzle sequences eviscerated by reviewers and unsuspecting gamers? I’m happy for publisher Atlus’ success when it comes to Catherine selling well, but it couldn’t have happened to a thinner game.
Read more here.
9) Crysis 2
People love cookie cutter shooters when they’re beautiful. But Crysis 2 wasn’t particularly beautiful.
Read the review here.
8 ) Super Mario 3D Land
Why is everyone so delighted with these same platformer concepts? Have they just not played all the better platformers that have come out in the last ten years?
7) Rage
Id idem.
Read the review here.
6) LA Noire
Really good writing in search of a game.
Read the review here.
5) Gears 3
People are taking these neckless space marines seriously? It’s the same good gunplay it’s been all along and not much else.
Read the review here.
4) Forza 4
While talking to a colleague who really liked and reviewed Forza 4, I was surprised to discover he’d never played a Need for Speed: Shift game. Are Forza fans in a bubble in which only Forza and Gran Turismo exist? Because that would explain a lot.
Read the review of someone who played a Need for Speed: Shift here.
3) Dark Souls
Most people who play videogames have no business playing Dark Souls, no matter how good it is. The beauty and the madness of this thing is how it nonchalantly violates nearly every rule of good game design from the past ten years. Despite this, it was well received and I couldn’t be happier about that.
The game diary starts here.
2) Uncharted 3
The cautionary tale of how games that think they’re movies can go wrong by forgetting they’re actually games.
Read the review here.
1) Skyrim
I love Skyrim, but not because it’s well made. Bethesda’s been doing this long enough that they need to work on the actual game design basics and not just the nifty world-building.
Read the review here.
Des tests que je conseille de lire car Tom a une vision critique qu'on ne retrouve pas chez les autres testeurs. Les points qu'il traite sont souvent pertinent.
Faut dire que maintenant, que la com autour des jeux, c'est juste de dire que c'est le meilleur jeu du monde. Pubs et/ou critiques. Sérieux ca "fanboyise" vachement les joueurs après qui croient vraiment que leur jeu est le meilleur du monde…
Comme dit Supasaya, les critiques, en ce moment, semble etre le prolongement de la communication publicitaire et c'est pas le cas je trouve avec celle de Tom Chick.