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    publié le 25/02/2006 à 15:02 par blakguy
    commentaires (3)
    gemini publié le 25/02/2006 à 15:13
    sublime!!! merci pour les screens Je suis impatient d'aller me l'acheter celui là!
    galcian publié le 25/02/2006 à 15:20
    Selon IGN la version 360 est moins belle que la version PC . Le jeux est assez injouable à la 3ème personne . Et les bugs foisonnent à gogo .
    shikmaru publié le 26/02/2006 à 02:30
    Voila ce que dit IGN en conclusion.

    To try and sum up this mess of a hands-on, the Xbox 360 version of The Elder Scrolls IV: Oblivion is looking very good. Its framerate did tend to slow down a little when characters crowded onscreen, but that didn't make it any less playable. The game enters a loading screen when moving through doors, and in open areas will take brief pauses to load new textures when traveling across the countryside. Across all instances of loading, they were consistently swift. The only disappointing features I saw were the wonky third-person controls and ultra low-resolution textures that blanketed distant objects. Other than that, shadows, character detail, weapon models, water effects and animations all looked excellent. The PC version looked slightly sharper and ran at a better clip than the Xbox 360, but Dan and I agreed both looked strikingly similar. Clearly, there's a ridiculous amount of options available to players, way too many to fully describe in this preview. While I was only able to get four hours of play, I definitely got hooked. Writing this preview made the urge to play even worse.

    Contrary to rumors flying around, Bethesda has not made an announcement about the official release date. However, they are promising the date soon, as Peter Hines states in our new Oblivion interview you'll find in the media section below. Be sure to check out the new gameplay footage and screens as well. Of course, we'll have the release date as soon as it's available.