Voici ce que j'ai trouvé en
ageant sur le web
The source provided the following information under conditions of anonymity, as well as some other general Revolution statements:
- Hollywood is based on ATi's RV530 GPU
- The GPU has been optimised significantly (more on that below)
- The graphics are not as bad as IGN might make them sound
- The Revolution's RAM, whilst being around 128MB, is highly optimised
Here are the specs for the RV530, thanks to Anandtech:
RV530
600MHz Core Clock
1400MHz Memory Clock
512MB Maximum Memory for XT
256MB Maximum Memory for Pro
128-bit Memory
12 Pipelines
Maximum 16x32MB 1.4ns GDDR3
High Optimisation
The source described the Revolution's optimisation like this:
Although he acknowledged that Revolution will not be as powerful as 360 or PS3, he said that the optimisation level of Revolution is similar to that of the GameCube: although it did not have the highest hardware specification, it managed to churn out the best graphics in titles such as Resident Evil 4.
RAM
The RAM is 1T-SRAM, as previously reported. The source mentioned some optimisation of the RAM but did not clarify.
We remind you that this source is very trustworthy: the information that we broke exclusively on IBM's Broadway is now mirrored in the comments of various developers to IGN.
There is no official word from Nintendo, however. Take this as you will.
en gros les graph de la révo ne sont pas aussi basic que ne le prétend matt cassa- queqchose....

tags :
posted the 12/09/2005 at 02:36 PM by
mobizzy
d'accord je suis!
parce que le surplus de puissance de la 360 ou ps3 c'est en grande parti pour la gestion du HD