dans une interview doné a ew.com miyamoto avait dit tres fierement qu'il aurait pu faire Halo
You mentioned social issues in Japan. But games are a global business — and the youth of America have a host of unique issues in front of them. The reason I mention this is that one criticism of Nintendo's games is that they are very Japanese-centric. American gamers have bought more copies of Halo than they did of Metroid, for instance. Do you ever worry that you're losing touch with what young American players might want to play?
I could make Halo. It's not that I couldn't design that game. It's just that I choose not to. One thing about my game design is that I never try to look for what people want and then try to make that game design. I always try to create new experiences that are fun to play.
source de l'interview:
http://www.ew.com/ew/article/0,,20037961,00.html
Le studio développeur du jeu Halo Bunjie ayant pris connaissance de cette interview n'a pas vraiment apprécié la remarque.
il répond avec ironie que Bunjie serait incapable de faire des jeux en 2D avec des plombiers comme heros puis dit qu'il ne s'etonne pas de cette remarque manquant totalement de respect, connaissant les japonais
One final question: last week, Shigeru Miyamoto said in an interview with Geoff Keighley in Entertainment Weekly that he could make Halo.
Frankie: Yeah, well. I just want to go on the record and say that Bungie is hard at work on a side-scrolling platform game featuring some plumbers -- I'm not going to say what their ethnicity is, it's none of anyone's business -- but we took that as a gauntlet, a sort of glove slap, and we're going to respond in 2D scrolling style. That's all I'm saying.
apparemment a en juger les commentaires sur ce site miyamoto ne s'est pas trop fait d'ami
http://www.joystiq.com/2007/05/07/miyamoto-interview-i-could-make-halo/

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posted the 05/13/2007 at 04:14 PM by
nsexuel