Destructoid a eu la chance de pouvoir tester le trè attendu Child of Eden : résultat, Kinect ruine l'expérience de jeu, le testeur jouera avec les sticks ou le Move :
DESTRUCTOID :
"Kinect effectively ruined my experience with Child of Eden. It was a great idea in theory; play a shooter where you aim with you hands, change weapons by clapping, and launch bombs by stretching both arms in the air. I would have loved that. It could have been total body immersion into the game world. What I got instead was a total backfire. As it turns out, poorly implemented full body only work to make the player constantly aware of their body, and the frustrations that they are experiencing in their attempts to interact with the game world. It's the opposite of immersion. I'm still definitely going to buy Child of Eden, but I'll be using the standard analog pad controls, or maybe the PS Move control scheme, assuming they aren't also broken. Unless there are some serious changes prior to release, I wont be touching the game's Kinect controls with a ten-foot pole."
EDIT :
KOTAKU : "There was noticeable lag while playing Child of Eden with Kinect"
JOYSTICK : "There's a notable loss of celerity and precision when you play with Kinect, making it the less preferred input method if you're bothered by scores and hit percentages."
PS: Le testeur rapelle que le jeu est fantastique, mais que Kinect est injouable.
publié le 28/09/2010 à 18:09 par
dieutoutpuissant
Bonjour mes chères créations.
Je suis ce que vous appelez communément Dieu, divinité, esprit créateur.
Je suis l'alpha et l'omega, tout ça.
Je vois le passé et l'avenir.
Je répondrai a vos questions sur le futur et les mystères de l'univers si j'en ai l'envie.
publié le 23/09/2010 à 18:29 par
dieutoutpuissant