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sk8pro posted the 06/28/2005 at 08:26 PM quote
Ben pour accèder a son compte Gamespy je croit pas que sa se fasse par la DS.
darkshao posted the 06/28/2005 at 08:37 PM quote
mais si tu te connecte via une borne wi-fi mise a dispo par nintendo ou encore grace a un acces quelquonque, tu crois quoi!!! qu'il faille passer par ton ordi, un peu de logique les gars! le PC sera juste la pour avoir acces au reseau Wi-fi mais ca s'arrete la, point barre. (et puis comment on fait avec le xboxlive: un ecran et une manette, la DS a aussi "2" ecran et "1 manette" stylet...) soit tout aussi accessible voir plus.
duster posted the 06/28/2005 at 08:38 PM quote
Moi je pense qu'on aura pas besoin d'aller sur son pc pour ca. Nintendo a dit que ce serait très simple a utiliser donc la DS devrait aller
sk8pro posted the 06/28/2005 at 08:40 PM quote
Bon ben maintenant, manque plus qu'a attendre... J'EN PEU PLUS
calagane posted the 06/28/2005 at 09:53 PM quote
et pourquoi pas un magazine online "nintendos" avec des news ,des demos de future jeu a venir ,des bandes annonces ,de la musiques, voir peut etre des films a telecharger le tout enregistrer sur son playan....
sk8pro posted the 06/28/2005 at 09:56 PM quote
Je voit bien des trailers et des démo qui reste jusqu'a temps qu'on ferme la console !
mobizzy posted the 06/29/2005 at 03:06 PM quote
Voici des infos interessantes qui confirment les dires d'osoko tanaka

I have been e-mailing and PMing administrators and moderators with no response regarding the username “Ace916” I think his name is Douglas Stone he was fired from Silicon Knights for selling confidential information to competitive representatives from other studios. Some of these were regarding Nintendo’s Revolution console some about game design techniques among others. I am not in any way confirming what he said is correct I would label it for now for all who read it as speculation. All I would like is for someone to tell me if they have ever heard him refer to himself as “Doug” or “Frist” as that would give the proper people the right to take action against him. Anyway my name is Chris Randolph I work for Silicon Knights and I would like some help if you can offer it. These are the e-mails and posts that he has sent out that I know of, please let me know if you know anything more about him.


Here is the first:

IBM G5 PowerPC custom processor with quad symmetrical cores running at 2.5GHz
ATI custom chipset with dual 1.8GHz cores
3x PhysicsX PPU
3x AI Chips

I believe these specs were leaked some time ago but never confirmed or denied. The most exciting part of the spec for me aside from the ability the make custom game and overlay old code mechanic is the 3 PPU’s this is all new tech done in a new way. The way it works is, is that each PPU has a different job on the physical side of processing. One is for environmental physics, one for rigid body (external) physics, and another for anatomical (internal) physics. This gives IBM the power to a sacrifice a huge fraction of horsepower that say PS3 has by doling out the instructions to the PPU’s and frees up needed processing power at any given time. They also have patented as you guys know a technique called “cube-mapping” which has been being worked on and perfected ever since right after the launch of the Gamecube. To my knowledge Nintendo wanted to aggressively pursue the technique in hopes of being able to match and even theoretically exceed PS3 Cell technology without having to build enormous horsepower into the machine that would make the machine just as expensive as PS3. My only worry with cube-mapping is since Nintendo patented it if they will make it available to other developers that are interested in Rev. rather than just using it on first-party development. There are a lot of other techniques and that are patented by Nintendo that allow unbelievable graphics on low horsepower and low electrical consumption but the question still stands are Nintendo going to make these available to other 3rd party developers.
To my knowledge a LOT of developers were jumping on the bandwagon to develop for Rev. even before I was let go. There were Namco, Konami, Zoonami, EA, Activision, Ubisoft, Epic, Criterion, Bioware, believe it or not but a representative for Bungie was also there as well as even Rockstar N. I also heard that Nintendo is demanding exclusitivity for many of them. On the note of Bungie however there was a lot of small talk at the office about how the exclusive right on Bungie with Microsoft had just ended and they were looking to sign another contract with possibly Nintendo because Microsoft is forcing the development process on Halo 3 to coincide with the PS3 launch. And of course my old stomping ground Retro Studios where I worked on the texture-mapping and visor effects for both Metroid Prime games, those guys are also working on another Metroid Prime game as we speak. I still have a lot of friends there who still call me and ask advice and make small talk. Next week I will join the Factor 5 team and get assigned to whatever they assign me to.
Now I don’t think this has been made public just yet maybe in Japan but wouldn’t hold my breath. But I know for a fact that the DVD emulator for the Rev. you know the internal attachment, will not only be able to platy standard DVD’s but will also allow you to play HD-DVD and believe it or not BLU-RAY DVD’s also. This leads me to believe that Nintendo feels they will strongly need to compete with Sony in the HD market, and this in my opinion will be the ideal consumer medium to do so. I don’t know how they will absorb the price maybe $150 or so for the emulator. But that’s just my price thought, I don’t think they would retail it for anymore than that if they hope to sell it. But I do know that for an actual fact.
I think it would be great if Nintendo somewhere along the line gave people the option to show the own independent games off and possibly win awards and maybe even start their own franchises. That in itself for me would be a true revolution. What the dev. Tool has going for it is, is that it is extremely easy to use and pick up but it can get as in-depth and articulate as you want it to be. I also know for a fact that Nintendo will be offering online free and unfree upgrades to the dev. Tool through Nintendo Wi-Fi Connection as the years go by and games get more sophisticated. This will help the Rev. and its biggest feature to grow with the times and generations. The actual body assembly is of course not even close to being final but I can assure you that the prototype shown at E3 press conference is what the dev. Tool and virtual back-library will be housed in. That will snap into place in the actual machine so you will be able to take it with you, it is also the systems battery which is rechargeable of course.
Anyway if you have any other questions I will be happy to answer them if I am in the know in that area. I will probably be kicked off Gamespot for leaking all this. If so I will provide certain people with an e-mail address to reach me for more info if need be. There are of course many other features on the Rev. that you probably wouldn’t even guess but I have outlined one of the biggest.


Here is the second:


Hello,

As for the controller I don’t think it has been finalized but I have seen and programmed for the official concept controller and used it twice. It is very similar to the “nesvolution” one pad for each hand with weighted gyroscopes and haptic feedback. At first glance it seems kind of weird to think about tactically using it to control certain types of games but once you pick it up its actually very simple and easy to use with any game. I know Nintendo is still working on a way to connect the two controllers at the players will, probably through a magnetic lock system. As for the Nintendo On which it WILL NOT be called once it is confirmed will present a panoramic view to represent a full field on vision as we all have in real life and will be in HD believe it or not. It will probably be confirmed when the spec for the Rev. are made public and will be launched a quarter year after Rev. launches. My only gripe is that the On system at launch will retail for the same amount as the actual Rev. system itself. It will not be a gaming machine unto itself but merely an add-on to the Rev. to allow completely immersive experiences. Stereoscopic 3-D will also be a prevalent part of the interface but coupled with the visor and controllers will allow something NEVER seen before in gaming. The stereoscoping is still being tweaked to turn whatever room your in into a the game environment effectively rendering your room part of the game. Coupled with the visor this could turn you entire home into a nightmarish landscape. The projector alone with only be able to project a limited no. of NPC’s into your environment at any given time depending on the size of the NPC‘s. Take RE4 for example the projector could probably project about 12 ganados at any given time into your environment but only one El Gigante or boss at a time. When the visor is on though it will allow the entire game to be presented in full virtual reality with no sacrifices whatsoever, and with the environment capturing radar it could effectively turn your own home into the game environment. Imagine Resident Evil zombies busting through your doors and coming after you with their blood and body parts being rendered onto your environment in real-time as you fight them. That is an actual possibility of the On visor. The controller will be capable of everything past controllers were but much more and the customization that you will have at your hands is unprecedented. It will feature haptic feedback illustrating through vibration whatever your on-screen character is doing or feeling this represents mood, heartbeat, nervousness, adrenaline rushes, tension, being shot or hit with something, jumping from a high place, etc… This haptic force feedback will be mapped into buttons and controller itself. Another controller feature is its ability to heat up and cool down illustrating how the environment temperature feels or it you are having to hold on to something that is hot or cold. Coupled with this is the controller will have built-in mic to talk to things or blow on things in the game to move them or cool them down. The mic will also have voice distortion features to work with the dev. Tool or chat online. The other big feature of the controller is its ability to feel depth and reach out and grab the world so to speak. For example instead of just pressing a button to open a door you would point one of the control pad towards the door twist the knob and pull the door open, or just kick it open with another movement. This depth mapping allows all sorts of actions to be preformed much more realistically and true to life for example: swinging a sword, reloading or firing a weapon, picking something up and turning it over, do melee combat with your own two hands…etc. An example I saw in action was a character was hanging from a ledge MGS style and you would literally have to squeeze the handles to keep from falling and you could also feel the haptic vibration from his heart and the coolness of the ledge. This was a tech demo showing all of the features working together. Of course all this will be left up to the developer but they promise to be extraordinary features. The projector will also have two options: Stereoscopic 3-D or flat panel projection. This allows Rev. to be a portable system as it can project the game on any wall or flat surface. The stand for Rev. will be a recharger of sorts and will have the angle required to be project Stereoscopic 3-D properly. The only reason for the rechargeable battey is for the projection otherwise when you run out of battery life you can just hook it up to a TV or computer monitor. Alright I have to get back to work but I will keep you up to date as I can please ask any questions you might have.



The Third:


I have signed back on to gamespot under the same username don’t know for how long though. Anyway just wanted to present the full picture of what the Nintendo Revolution will be. Take into account everything I have mentioned an advanced dev. Tool, the spec, the controller, Stereoscopic 3-D, Wi-Fi connectivity, and the addition of the ON peripheral will allow something never before seen. As for the spec the three PPU and AI chips are not regular large accelerator cards but small custom chips that have dedicated specific jobs. This decision makes the chips very inexpensive since they are all done to Nintendo specifications and are all new tech. This frees up needed power, lowers price and gives an easy development process. A lot of this has to do with space compensation where it appears they have taken the basic idea of nanotechnology and basically super sized it cutting down power consumption and increasing power in an inexpensive way, not to mention a dramatic drop in heat dissipation. It is not nano but it takes that basic idea of compacting everything close together to get huge optimum performance on low power consumption. Combined with the controller everything falls into place if you think about it allowing and forcing innovation in a practical way. The controller will have the option to connect the two pads if you’d like and you will not have to necessarily do unorthodox movement in most games it is all in how you combine and complement all the features together that will create the Revolution. The ON peripheral will not turn every game to first-person perspective you will see the character just the same as on T.V. just in a more immersed virtualized reality. And the ON will be able to capture your environment and use that as the basis for the game environment or actually capture the room that your in into the game world as the projector will not be capable of doing. I don’t think the dev. Tool at launch will be capable of giving you all the features that the Rev.’s controller and the On will have to work with and put in other games. But I wouldn’t doubt they will be made available at some time for a fee through Nintendo’s Wi-Fi connection.
Stereoscopic 3-D and the flat-panel 20’in. projection will also be amazing feature that the new games will be able to present, it will be a very high-fidelity LCD inexpensive projector created in Japan. The heat/cool sensors won’t be able to burn or freeze your hand probably only a 15 degree room tempature difference at max. There seems to be this false notion that Nintendo just can’t afford all this but all who believe this are fools, Nintendo makes only profits and is just as rich as Sony only through gaming technology, they are HUGELY rich. A multi-billion dollar company that has not seen debt since the Virtual Boy trust me when I say that Nintendo is not hurting for money. I hope developers implement the dev. Tool into some sort of actual gameplay. And the dev. Tool alone with the controller features and customization gives the entire back library an infinite replay value, just think about it. I was messing around with the dev. Tool and was playing through Ocarina of time with Leon with a shotgun, Rocket Lancher, boomerang, and hookshot with cel-shaded deaths for the NPC’s and I had it playing like a dream in about 20 minutes. With rag doll physics and everything and whats great is anybody can do it us developers will be working with the same thing to make the games for Rev. as the consumer can play around with. And the controller adds all new depth and features to old games as you can customize it to your liking. As to the Rogue Squadron game I’m working with to my knowledge it will be on all three platforms, I am working on the Xbox 360 version and let me tell you from first hand experience that the 360 dev. Tool sucks!!!!!!! All it is is a souped up xbox with more online features that I don’t even care about. The games will have to be at least $80 for premire blockbusters since it is grueling trying to map out and detail everything and takes so much time and there are so many bugs to work out. That is what makes the Rev. a supreme system since it supports dedicated cube-mapping and other patented techniques that allow extremely detailed environments and characters with little work and lets you focus more on gameplay and controller complementation.
I really hope that Epic and Carmack allow their engines to be dedicated at least for developers because the performance and ease of development that the Rev. will allow will crush Xbox 360’s complicated and piece of junk dev. Kit, and PS3’s is WAY worse it will take at least two years to even match what was seen in the PS3 trailers at E3 just in the visuals department. Although you will have to purchase a broadband wireless adapter to connect to Wi-Fi without a hotspot but it gives online multiplayer a whole new kind of fun and eliminates all the bs that revolves around xbox live. The visor with the ON with feature 5.1 surround sound and present games in 720p. This move to HD makes sense because not everybody owns an HDTV instead they are bundling it with that add-on in an inexpensive way so everyone can enjoy it I presume. The Rev. system itself will snap into place in the ON component to be compatible with the visor. Whereas the part where the projector is on the Rev. will go directly into the ON and now you will be able to play in virtual reality. The visor may or may not have built-in gyroscopes for turning your head but I think that is still being debated, it wasn’t in the prototype that I used anyway. The only game that was on the list I sent you guys that I have doubts about making it to the US is “Ichi the Killer” it is based on a Japanese film from the director of movies Audition, Visitor Q, and Dead or Alive and from what I saw it will be EXTREMELY violent. The game has to do with torture and the Ya Kuza mafia and plays into the violence and torture with the controller features. I have never seen the movie but I can imagine from what I saw from the game that it is gut-wrenching. Anyway I hope I could give you a more in-depth idea of what the Rev. will actually be. My real excitement comes from being able to see what people are going to do with it and being able to develop for it, the dev. Tool and controllers with the ON add-on has me really stoked to say the least. Anyways we’ll be in touch and take care.

Some of these I also have heard were posted on “Moz La Punk” if anyone can help from there please let me know.Again I am not confirming this( because I actually care about Nintendo and the industry) just want to know if my feelings are correct. Any help or places you can direct me to would be appreciated and would help greatly. Thank you for your time.

Chris

darkshao posted the 06/29/2005 at 03:43 PM quote
encore un paté en anglais, ce serai mieux de le traduire car la il sert a rien et personne va se faire chier avec ca, (donc essayez de traduire ou ne postez pas se genre de "truc" innutile" enfin non je retiens quand meme les potentielles caracteristiques de la revo:

IBM G5 PowerPC custom processor with quad symmetrical cores running at 2.5GHz
ATI custom chipset with dual 1.8GHz cores
3x PhysicsX PPU
3x AI Chips
sk8pro posted the 06/29/2005 at 03:48 PM quote
N'importe quoi, encore.

Ca en vient chiant tout ces fakes merdiques.
duster posted the 06/29/2005 at 03:49 PM quote
ca dit quoi en gros ce truc parsque je parle pas anglais?
sk8pro posted the 06/29/2005 at 03:57 PM quote
As for the controller I don’t think it has been finalized but I have seen and programmed for the official concept controller and used it twice. It is very similar to the “nesvolution” one pad for each hand with weighted gyroscopes and haptic feedback.

Juste ca, ca prouve que c'est un fake. Il semblerait que la manette soit sépraré en 2, avecd es gyroscopes et tout, alors qu'on sait bien que le truc des 2 manettes était faux, et que ca serait a chier.
atcha posted the 06/29/2005 at 05:00 PM quote
Malheuresement pour toi Sk8pro , il est dit qu'il se pourrait que cela soit une manete détachables ... et rattachable avec un systeme d'aimant ce qui reviendrai a en faire redevenir une mannete classique ... Et c'est cela qui fait la difference , lit tout avant de rester bloqué sur un détails ,car il y'a quand meme des choses interressantes a noter .
D'ailleur le gars affirme bien qu'il croit que la mannete est pas finalisé donc ce qu'il dit apres est a prendre en considération

J'ai pas fini de lire la 3eme partie mais en tout cas ça s'anonce énorme car il y'a des grandes idées a ne pas cracher dessus comme cela ....

Je fini de tout lire et je reviens pour poster mes impresssions .

En tout cas pour l'instant , je commence a y croire car y'a vraiment du bon dans l'article et on attend plus qu'une confirmations de la part de nintendo . (avant la fin de l'année ,la revolution sera entierement dévoilé dixit IWATA )

De plus il ne faut pas perdre a l'exprit que la mannete et la console se veut etre une revoilution pour le jeux et donc il faut voir large tout en gardant les pieds sur terre. Il faut pas s'arreter à une simple mannete traditionel ,et c'est déja le plus difficile pour bon nombre d'entre vous ...
sk8pro posted the 06/29/2005 at 05:12 PM quote
Je rêve ou sa parle encore du système Nintendo On ?

De toute facon, je ne croit pas en ses rumeurs, Il y a probablement du vériditque dans ces dires, mais ce sont toujours des spéculations. je ne me fais pas d'idée de base de peur d'être décu, et je ne me fie pas au rumeur de crainte d'être encore plus décu

Et le point qui me force tout simplement a ne pas croire le texte présenté ci dessus (remarquer que j,ai seulement lis le 2eme paragraphe, qui parle de la manette) semble un peu trop avancé technologiquement pour être possible, surtout a un cout de production, que Nintendo annonce plus bas que ses compétiteurs.

Et puis Wow, c'est quand même impressionant la tech demo donc il parle, avec le gars qui se tient sur un rempart, avec ses mains, ou l'on sens la chaleur du rempart, et etc, et ou l'on doit faire directement le mouvement pour remonter le personnage. Ca peut être intéressant, mais tout a fait iréalisable a mon gout. Par contre, les 2 manettes avec millieu détachables est possible, Reggie l'a dit que la manette jouera tout les consoles, alors dans ce cas on aurait qu'a remplacer la partie du millieu par une manette approprié...

Bref, je préfère attendre les détails officiels.
mariods posted the 06/29/2005 at 05:13 PM quote
Je ne cherche pas à savoir ce que c'est...ça sert à rien et on peut en ressortir déçu.Là au moins je suis sûr d'être surpris et dans le bon sens.
vicoalta posted the 06/29/2005 at 05:15 PM quote
ta mal lu Sk8pro. Il dit dans la 2e lettre que en effet les controler sont séparable mais peuvent aussi etre connecté tous les deux, et ce suivant le type de jeu.

sinon les info interessantes qu'il donne, tout d'abord dans la premiere lettre il explique que nintendo travail sur un nouvel effet technologique, le "cube-mapping" qui permettrait d'avoir des textures et des effets visuel équivalent voir superieur a ceux de la PS3 et de la Xbox 360 avec une config beaucoup moins impressionantes techniquement. Par la meme ca baisserai les coups de prod, le type se demande par contre si nintendo fera partager sa technologique ac les developeur tiers ou si ils veulent la garder pour eux. Ensuite il dit egalement que lors d'une conf de nintendo réservée aux developeur, il y avai tout le gratin du milieu, y compri Bungie et Rockstar.

Concernant le pad ba je l'ai di plus haut, c giroscopique aparement (mais ca on s'en doutait); mais la où je suis sceptique c au sujet du Nintendo ON, qui aparement serait un espece de casque virtuel, j'ai peut etre pas très bien compris.

Bon sinon il parle aussi des spe de la bete, ac 3 PPU qui gereraient chacun un aspet graphique du jeu pour un rendu optimum à moindre cout.

Et vers la fin j'ai pas tout compris, mais aparement il a pu faire joujou ac les outils et a inclu Leon dans Ocarina of time pour se faire une ptite partie de 20minutes a coup de shotgun et de lance rocket...
sk8pro posted the 06/29/2005 at 05:21 PM quote
Vicoalta, j'avais compris, je m'avait probablement mal exprimé.

mariods : Pareil pour moi, comme je l'ai dit dans mon texte.
vicoalta posted the 06/29/2005 at 05:27 PM quote
O MY GODDDD!!!! J'avais mal lu la deuxieme lettre!!!!

Vous vous souvenez de cette histoire de nouvelle réalité virtuelle, nintendo avai acheté les droits pour une nouvelle technologie (le post doi etre sur ce topic) qui permettrai de faire interagir des ellement virtuel avec le réel. Ba aparement nintendo l'a appliqué au jeu... A l'aide de différents outils dispo dans la console, il peu modelisé une piece voir votre maison et vous faire jouez dedans, on pourra voir sa maison infestée de zombie en tout genre et companie. LE PIED!
sk8pro posted the 06/29/2005 at 05:27 PM quote
Merde ! Lol, c'est un fake, j'en suis quasiment sur. le gars dit qu'il travaille sur Rogue Squadron sur Xbox360 et etc, que c'est nul comparé à la Revolution.

Et il a joué pendant 20 minutes a Zelda avec Leon, et les possibilité qu'offrait la manette (gyroscope, chaleur et etc) était comptabile avec le jeu. Comme si c'était possible...

Et le Nintendo On, on en parle encore de ca ? C'est un fake, point final.

Vocoalta : Lol, le pied, faudrait d'abord que ce soit possible.

Edit : lol et le seul jeu qu'il a essayé avec le protoype était un jeu hyper violent de torture qui utilisait les 2 manettes C,est sur que des jeux comme ca, on en voit a la pelle sur consoles Nintendo.
vicoalta posted the 06/29/2005 at 05:38 PM quote
mais sk8pro stp li le truc avant de faire des commentaires stupides. C'est expliqué la maniere dont il a pu jouer à OoT avec Leon. Si vous vous souvenez du "fake" nintendo On, y avait marqué sur la ptite boite qu'il y avait une partie Play game et une autre partie Create Game. Donc selon ce mec, cette petite boite est une sorte de projecteur nouvelle génération dévelopée specialement pour nintendo (y a toute une partie sur ca, fonctionement cristaux liquide, très peu de chauffe...) donc aparement cette boite servirait a prendre des environement et à les retranscrire dans le jeux, c'est comme ca qu'il a pu jouer ac leon dans oot. Ca ca serait la partie "create game" accessible ainsi à tous.
atcha posted the 06/29/2005 at 05:40 PM quote
Au vu de ce que j'ai lut ça va etre énorme . Aparement ça a l'air tout a fait plausible. Le system On ne sera pas au lancement de la console mais un peu plus tard aparement.


. I know Nintendo is still working on a way to connect the two controllers at the players will, probably through a magnetic lock system. As for the Nintendo On which it WILL NOT be called once it is confirmed will present a panoramic view to represent a full field on vision as we all have in real life and will be in HD believe it or not. It will probably be confirmed when the spec for the Rev. are made public and will be launched a quarter year after Rev. launches.

Voila pour toi Sk8pro , on a des infos interressantes et vous crachiez dessus ( Darkshao ,honte a toi , la langue internationale c'est l'anglais les amis ,faut se reveiller ^^ )

Le system de cube mapping est comme l'a dit vicoalta
D'apres le mec , le rendu qu'on a vu sur les jeux de Ps3 ,faudra un travaille titanesque des devellopeurs et ça sera opérationnel 2 ans plus tard ... Comprenez vous bien que le travail de débogage sera énorme et ça va demander du temps au devellopeurs ,le temps que bon nombre d'editeurs ne donne pas au devellopeurs .... Le systeme de cube mapping pourrait déjouer et rendre joyeux les devellopeurs ... Cette technologie devellopé par nintendo himself sera du tonnerre pour les developpeurs , bien sur un doute plane au dessus de cela ,nintendo laisserai t-il les developeurs utiliser cela ???
Je pense que oui mais ça sera par contre avec des conditions qu'on peut facilement deviner , des jeux ,des jeux et encore des jeux sur revolution .

Le gars n'y va pas de main morte avec la xbox quand meme :

As to the Rogue Squadron game I’m working with to my knowledge it will be on all three platforms, I am working on the Xbox 360 version and let me tell you from first hand experience that the 360 dev. Tool sucks!!!!!!! All it is is a souped up xbox with more online features that I don’t even care about.

le temps pris pour les developement seront trop important :

The games will have to be at least $80 for premire blockbusters since it is grueling trying to map out and detail everything and takes so much time and there are so many bugs to work out.

et c'est pour cela que la revolution serait d'apres lui ,le support supreme,grace a la technologie cube mapping :

That is what makes the Rev. a supreme system since it supports dedicated cube-mapping and other patented techniques that allow extremely detailed environments and characters with little work and lets you focus more on gameplay and controller complementation



et il parle aussi de la ps3 d'un ton joyeux sur le visuelle ^presenté a l'E3 qui seront tres long a realiser :

PS3’s is WAY worse it will take at least two years to even match what was seen in the PS3 trailers at E3 just in the visuals department.

Pour ma part ,je commence a y croire , car ce qui est presenté somme bien comme une revolution pour le jeux et seulement pour le jeux . La R&D depuis chai pas combien d'année de la part de nintendo porte ses fruits aparement ...

Je vous ferais plus tard (quand je serai rentré du stage ) un bilan de ce qui a été dit de vraiment ENORME plus tard


Mais c'est carement ENORME
vicoalta posted the 06/29/2005 at 05:42 PM quote
ba je pense l'avoir deja fai le bilan du truc le plus gros de ces mails, bien que je sois aps sur à 100% de ma traduction. Mais bon si 50% de ce qui est di la dedan est vrai, c deja enorme
sk8pro posted the 06/29/2005 at 05:45 PM quote
Vicoalta : je sais lire, t'inquiète, c,est juste que quand j'écrit mon texte, j'ai lis le texte qu'une seule fois et je l'ai pas sur une autre fenêtre pour appuyer mes dire Disons que le résultat est foireux.

Atcha, comme ca le Nintendo ON serait renommé et sortirait plus tard sur la console ? J'y croit pas. (et de toutes facon, je ne veut pas y croire)

Le Cube Mapping, la par contre ca peut être tout a fait véridique.

Peut m'importe pour le moment. La Revolution viendra quand elle serait prête, et quand ce sera Iwata qui la présentera.