Les arènes reprennent les lieux principaux du manga.
MODE STORY
Cette nouvelle version ajoute un mode Story permettant de revivre certains combats cultes. Il ne faut bien entendu pas s'attendre à un mode aussi riche que celui d'un jeu CyberConnect 2, le jeu restant avant tout un jeu de versus.
Friday's announcement of Enders Project, the sequel to Z.O.E and Anubis, was made by Hideo Kojima, but Kojima's role on the game appears to be limited. Writing via Twitter over the weekend, Kojima said that because he's busy on his "Ogre Project", he'll be a producer on Enders Project. He's serving only a support role, dealing with such areas as the game's direction and beginning planning. The actual game design, script, event direction, level design and direction are being handled by his staff.
While Kojima said that he's producer, Ryosuke Toriyama was also introduced as a producer during Friday's announcement stage event.
Kojima also attempted to explain what some have observed as possible changes from past Z.O.E series games. With Enders Project, they don't plan on changing the feel of the game, explained Kojima. Regarding world view and expression, however, there are two directions. One is the direction of the previous Z.O.E. games, "Japanimation SF Robot" style. The other direction is real world live action like in X-Men, Batman and Spiderman.
While they're not necessarily aiming for photo realism, this is what is optimal for the internally-developed Fox Engine, and the times require a "global, high-end Z.O.E. style." If they were to make a Japanimation-style sequel, the sense, content, game feel and budget would end up being domestic-oriented.
Z.O.E. purists may not need to worry about too drastic a change, though. Kojima added that few members of his staff have that "SF spirit," so whatever they make will probably pull from robot anime.
Quelques très bonnes informations en vrac pour les fans de ZoE en rapport avec ce fameux projet :
Rising Star Games annonce la localisation du dernier shoot'm up de Cave à la MCM Expo !
Après Deathsmiles et Dodonpachi, RSG est toujours dans la course à la localisation de ces titres 100% nippon
- Arcade Mode : Similar to Arcade Version - Free Battle : Select a stage and CPU difficulty, 2 player mode will allow you to select horizontal or vertical splitscreen. - Trial Mission : Like Next Plus Mode was in Next Plus, select missions and clear them by fulfilling a lot of differents conditions, earn points in order to upgrade your MS(s). Some MS(s) will only show up there as ennemies. - Online Modes : Contains Ranked Matches and Player Matches. You will be able to search players by various criteria. - Custom Soundtrack : You can play everything you have on your PS3. - Exclusives Playables Units : Gundam Astray Blue Frame Second L (Gai Murakumo), Gundam Dynames (Lockon Stratos). - Exclusives Bosses : GN-Arms Type-D (Lockon Stratos), Divinidad (Crux Dogatie).
Comme d'hab', il y a du spoil de fou sur les animes donc...